Dungeon Crawl Stone Soup version 0.34-a0-95-gee063f470e (webtiles) character file. Game seed: 6296730731783849450 2 Amond the Conjurer (level 1, 10/10 HPs) Began as a Deep Elf Conjurer on May 29, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:39 (12 turns). Amond the Conjurer (Deep Elf Conjurer) Turns: 12, Time: 00:00:40 Health: 10/10 AC: 2 Str: 4 XL: 1 Next: 33% Magic: 2/6 EV: 11 Int: 22 God: Gold: 0 SH: 0 Dex: 13 Spells: 5/6 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.20/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of enchant armour {unknown} Potions b - a potion of magic Skills: + Level 2.5 Dodging + Level 2.5 Stealth + Level 3.0 Spellcasting + Level 4.4 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 44% 2d6 3% 2 Fulminant Prism Conj/Alch 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History c - a scroll labelled JINIMU XUMPOVEO 2 jackals come into view. The jackal barks! The jackal moves out of view. A jackal is nearby! A jackal is nearby! A jackal is nearby! A jackal is nearby! Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a jackal (wandering, hasn't noticed you, 100% to hit) The magic dart hits the jackal. The jackal is almost dead. The jackal barks! Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a jackal (almost dead, 100% to hit) The magic dart hits the jackal. You kill the jackal! Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Okay, then. A jackal is nearby! Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a jackal (100% to hit) The magic dart hits the jackal. The jackal is almost dead. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a jackal (severely wounded, 100% to hit) The magic dart hits the jackal. The jackal is almost dead. The jackal bites you but does no damage. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a jackal (almost dead, 100% to hit) The magic dart hits the jackal. You kill the jackal! Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #... #..# ## ..##### #...###.#...# #....<....# #...#(###...# ########..# # #......#..# #.@..# ##.### #.. ###. .# . .. ## There were no monsters in sight! Vanquished Creatures 2 jackals (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Amond the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 12 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_radial01, layout_rooms Action || total ---------------------------++------- Cast: Magic Dart || 5 Armour: Robe || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 12 | 12 | 0 | 0 | 5 | 1 | 12.0 | Dungeon | 12 | 12 | 0 | 0 | 5 | 1 | 12.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 12 daAuts