Dungeon Crawl Stone Soup version 0.34-a0-81-g9c5c50b1d7 (webtiles) character file. Game seed: 7717694681362343306 259 Amond the Magician (level 5, -5/2 HPs) Began as a Deep Elf Fire Elementalist on May 27, 2025. Slain by a water moccasin zombie (7 damage) ... on level 5 of the Dungeon. The game lasted 00:16:34 (1878 turns). Amond the Magician (Deep Elf Fire Elementalist) Turns: 1878, Time: 00:16:35 Health: -5/2 AC: 0 Str: 5 XL: 5 Next: 94% Magic: 9/13 EV: 13 Int: 22 God: Gold: 178 SH: 0 Dex: 15 Spells: 2/12 levels left rFire + . . - Nothing wielded rCold x . . (offhand unavailable) rNeg . . . a - melded +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (gloves unavailable) SInv . (no boots) Will ..... d - amulet of faith Stlth + e - ring of fire HPRegen 0.20/turn (no ring) MPRegen 0.26/turn %: faith @: flux-form, glowing A: contaminating, glow, reduced hp, weak attacks, magic regeneration a: End Transformation You were on level 5 of the Dungeon. You were overflowing with transmutational energy. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 178 gold pieces. Inventory: Armour a - a +0 robe (melded) Jewellery d - an amulet of faith (worn) e - a ring of fire (worn) Wands n - a wand of charming (10) Scrolls c - a scroll of amnesia g - a scroll of blinking h - a scroll of torment {unknown} j - a scroll of teleportation k - 2 scrolls of enchant armour o - a scroll of revelation {unknown} p - 2 scrolls of fear {unknown} Potions b - a potion of magic f - a potion of berserk rage {unknown} i - a potion of moonshine {unknown} l - a potion of cancellation {unknown} Baubles m - a flux bauble Skills: + Level 3.9 Dodging + Level 4.1 Stealth + Level 4.4 Spellcasting + Level 2.9 Conjurations * Level 1.6 Hexes + Level 4.3 Fire Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 100% 2x1d9 2% 1 b - Scorch Fire 70% 2d7 2% 2 c - Inner Flame Hex/Fire 26% N/A 10% 3 d - Volatile Blastmotes Fire/Tloc 42% 2d13 13% 3 e - Slow Hex 44% N/A 5% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 22% N/A 9% 2 Apportation Tloc 8% N/A 11% 1 Freeze Ice 16% 1d4 11% 1 Confusing Touch Hex 11% N/A 17% 3 Hailstorm Conj/Ice 11% 3d6 19% 3 Flame Wave Conj/Fire 31% 2d9 24% 4 Frozen Ramparts Ice 8% 1d2 32% 3 Cigotuvi's Putrefaction Necr/Air 4% N/A 71% 4 Alistair's Intoxication Alch 2% N/A 96% 5 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Yredelemnul Shops: D:5 * Innate Abilities, Weirdness & Mutations You are overflowing with transmutational energy. Foes you strike become dangerously contaminated with transmutational energy. You glow with energy, making you easy to see. Your maximum health is decreased, since you lack skill for your form. Your attacks are very weak. You are incapable of wielding weapons or throwing items. Your weapon, offhand, body armour and gloves are melded. You regenerate magic rapidly. Message History Casting: Foxfire (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You feel a surge of power! You conjure some foxfire! Casting: Foxfire (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You feel a surge of power! There is not enough space to conjure foxfire! There are no items here. The foxfire hits the water moccasin zombie! The water moccasin zombie is lightly damaged. Your foxfire dissipates! A water moccasin zombie is nearby! Casting: Foxfire (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. The water moccasin zombie is no longer moving slowly. Casting: Inner Flame (astonishingly dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Inner Flame (astonishingly dangerous; 10% risk of failure) Press: ? - help, Dir - move target Aim: a water moccasin zombie (lightly damaged, chance to affect: 88%) You feel a surge of power! The water moccasin zombie is filled with an inner flame. Casting: Foxfire (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You feel a surge of power! You conjure some foxfire! The foxfire hits the water moccasin zombie. Flame seeps out of the water moccasin zombie. The water moccasin zombie is moderately damaged. The foxfire hits the water moccasin zombie. Flame seeps out of the water moccasin zombie. The water moccasin zombie is moderately damaged. The water moccasin zombie is engulfed in blazing flames. Flame seeps out of the water moccasin zombie. Casting: Foxfire (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You feel a surge of power! You conjure some foxfire! The water moccasin zombie bites you! Ouch! That really hurt! You die... ###.....## #####..# #..# ######.## #.......## # ##........## ## #..........### ###. #............######... #...vpZ○........##...# #<...§v.......#....### #..............##..# #.............)###.# #............(..# #.## #.#.............# #..# ###..>..........# ##.# #.............# #.## ####.........## ##.# You could see a water moccasin zombie (inner flame, ally target). Vanquished Creatures 2 bombardier beetles (D:3) A hound (D:5) A jelly (D:5) A centaur zombie (D:5) A killer bee zombie (D:5) A howler monkey zombie (D:5) 3 adders (D:2) A white imp (D:5) 4 dart slugs 2 ribbon worms (D:2) 4 orcs 4 giant cockroaches 4 hobgoblins 8 jackals A quokka (D:1) 4 ball pythons (D:1) A bat (D:1) 4 endoplasms 2 frilled lizards 4 goblins 2 kobolds (D:1) 6 rats 61 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Amond the Deep Elf Fire Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 95 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 766 | D:2 | Reached XP level 3. HP: 19/19 MP: 5/9 1043 | D:2 | Reached XP level 4. HP: 24/24 MP: 7/11 1307 | D:3 | Found a faded altar of an unknown god. 1421 | D:3 | Reached XP level 5. HP: 28/28 MP: 7/13 1428 | D:3 | You fall into a shaft and drop 2 floors! 1428 | D:5 | Entered Level 5 of the Dungeon 1446 | D:5 | Found Enoqeh's Lightly-Used Armoury. 1502 | D:5 | Learned a level 2 spell: Scorch 1506 | D:5 | Learned a level 3 spell: Inner Flame 1510 | D:5 | Learned a level 3 spell: Volatile Blastmotes 1512 | D:5 | Learned a level 1 spell: Slow 1550 | D:5 | Reached skill level 1 in Hexes 1801 | D:5 | Found a basalt altar of Yredelemnul. 1878 | D:5 | Slain by a water moccasin zombie Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rhombus, layout_rooms, minmay_liquid_box, minmay_misc_feat_cross D:2: layout_rooms D:3: layout_basic, ebering_ecumenical_altar_webs, minmay_snake_closets D:5: layout_cave_pods, nicolae_yredelemnul_corpse_copse, serial_shops, nicolae_shop_tiny_real_fake_doors, minmay_misc_feat_tiny, minmay_shop_damaged Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Stealth | 3 4 | 4.1 Dodging | 3 | 3.9 Conjurations | 2 | 2.9 Fire Magic | 4 | 4.3 Spellcasting | 4 | 4.4 Hexes | 1 | 1.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | | 2 || 2 Cast: Foxfire | 69 | 49 || 118 Inner Flame | | 4 || 4 Slow | | 3 || 3 Use: Scroll | | 4 || 4 Armour: Robe | 8 | 14 || 22 Skin | | 1 || 1 Dodge: Dodged | 6 | 15 || 21 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1876 | 1675 | 201 | 0 | 1175 | 4 | 469.0 | Dungeon | 1876 | 1675 | 201 | 0 | 1175 | 4 | 469.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 717 daAuts D:2: 461 daAuts D:5: 449 daAuts D:3: 247 daAuts