Dungeon Crawl Stone Soup version 0.33-a0-1397-g248d51f267 (webtiles) character file. Game seed: 12335470269778383311 33 Amond the Conjurer (level 3, 0/19 HPs) Began as a Deep Elf Conjurer on Apr 15, 2025. Slain by Sigmund ... wielding a +0 scythe (4 damage) ... on level 2 of the Dungeon. The game lasted 00:05:13 (1411 turns). Amond the Conjurer (Deep Elf Conjurer) Turns: 1411, Time: 00:05:13 Health: 0/19 AC: 4 Str: 4 XL: 3 Next: 12% Magic: 2/9 EV: 11 Int: 24 God: Gold: 79 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . k - +0 dagger rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . i - +2 hat rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.22/turn %: no passive effects @: very slightly contaminated A: magic regeneration, antennae 1, low MP 1, screaming 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 79 gold pieces. Inventory: Hand Weapons k - a +0 dagger (weapon) Armour a - a +0 robe (worn) i - a +2 hat (worn) Scrolls d - a scroll of noise {unknown} e - a scroll of enchant armour {unknown} Potions b - a potion of magic f - a potion of moonshine g - a potion of lignification {unknown} h - 2 potions of mutation j - a potion of ambrosia {unknown} Skills: - Level 2.7 Dodging - Level 2.7 Stealth + Level 3.5 Spellcasting + Level 4.7 Conjurations + Level 1.1 Hexes + Level 0.8 Alchemy You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 54% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 8% 3d7 32% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 36% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. You have a pair of small antennae on your head. Your magical capacity is low. (-10% MP) You occasionally shout uncontrollably at your foes. Message History Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (heavily wounded, 77% to hit) You focus your ray upon Sigmund. The searing ray hits Sigmund. Sigmund is heavily wounded. (Press . to maintain the ray.) Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (heavily wounded, 77% to hit) You focus your ray upon Sigmund. The searing ray misses Sigmund. (Press . to maintain the ray.) You stop channelling your searing ray. Sigmund misses you. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (heavily wounded, 77% to hit) You focus your ray upon Sigmund. The searing ray hits Sigmund! Sigmund is almost dead. (Press . to maintain the ray.) Sigmund hits you from afar with a +0 scythe. You stop channelling your searing ray. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (almost dead, 77% to hit) You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. Sigmund attacks as he pursues you! Sigmund hits you from afar with a +0 scythe! * * * LOW HITPOINT WARNING * * * It was a potion of mutation. You feel extremely strange. A pair of antennae grows on your head! You feel the urge to shout. You feel less energetic. Sigmund hits you from afar with a +0 scythe. You die... Sigmund begins carving another notch in his scythe. #.# #.# #.# *,,,,,, #.####.###### #.# *,,,,,, #.#.........# #.# *,,,,,, #)#.##.####.## #.# *,,,,,, #.#.##.......# #####.# *,,,,,, #.#.########## #.....# *,,,,,, #.#.############.#######***,,,,,, ........................,,+,,,,,, #........#######@####.##***,,,,,, .......#.# #..@.#,,,,,,*,**** ..####.#.##########.#,####.*,* * #........##.......#.#......*,**** ####.....##.#####.#...#***,*,,,,, ...#.#..###.# #.########**,,#.. ...#......#.# #........# *,,... ####..#.###.# ########.# *,.<.. .........##.# #.###,[... You could see Sigmund. Vanquished Creatures An adder (D:2) A dart slug (D:1) 4 endoplasms 2 hobgoblins 2 quokkas (D:1) 4 ball pythons 2 bats 2 frilled lizards (D:2) 2 giant cockroaches 2 goblins 3 kobolds A rat (D:2) 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Amond the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 114 | D:1 | Found a faded altar of an unknown god. 196 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 199 | D:1 | Learned a level 2 spell: Searing Ray 1208 | D:2 | Reached skill level 1 in Hexes 1208 | D:2 | Reached XP level 3. HP: 19/19 MP: 7/10 1398 | D:2 | Noticed Sigmund 1411 | D:2 | Gained mutation: You have a pair of small antennae on your | head. [potion of mutation] 1411 | D:2 | Gained mutation: You occasionally shout uncontrollably at | your foes. [potion of mutation] 1411 | D:2 | Gained mutation: Your magical capacity is low. (-10% MP) | [potion of mutation] 1411 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_four_circles, layout_loops_corners, basic_ecumenical_altar D:2: layout_basic, serial_shops, nicolae_shop_real_fake_doors, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Hexes | 1 | 1.1 Dodging | | 2.7 Stealth | | 2.7 Spellcasting | | 3.5 Conjurations | | 4.7 Alchemy | | 0.8 Action || total ---------------------------++------- Melee: Unarmed || 10 Cast: Magic Dart || 45 Searing Ray || 5 Use: Scroll || 3 Potion || 1 Armour: Robe || 9 Dodge: Dodged || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1398 | 1352 | 46 | 0 | 1142 | 2 | 699.0 | Dungeon | 1398 | 1352 | 46 | 0 | 1142 | 2 | 699.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 907 daAuts D:2: 491 daAuts