Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 15787952270140563850 65 Amond the Conjurer (level 3, -1/19 HPs) Began as a Deep Elf Conjurer on Apr 2, 2025. Slain by Pargi (3 damage) ... in a sewer. The game lasted 00:06:53 (1684 turns). Amond the Conjurer (Deep Elf Conjurer) Turns: 1684, Time: 00:06:55 Health: -1/19 AC: 2 Str: 4 XL: 3 Next: 92% Magic: 2/11 EV: 11 Int: 24 God: Gold: 86 SH: 0 Dex: 13 Spells: 8/11 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 86 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery h - a ring of ice Scrolls e - a scroll of enchant armour {unknown} f - 3 scrolls of identify {unknown} i - a scroll of noise {unknown} Potions b - a potion of magic c - 3 potions of berserk rage {unknown} d - a potion of mutation {unknown} g - a potion of cancellation {unknown} Skills: - Level 2.5 Dodging - Level 2.5 Stealth + Level 4.5 Spellcasting + Level 5.2 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 60% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 9% 3d7 30% 4 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 (+2d2 30% 4 Irradiate Conj/Alch 9% 3d14 65% 5 Petrify Alch/Erth 5% N/A 67% 4 Fulsome Fusillade Conj/Alch 9% (3-5)d7 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Annotations: Sewer Pargi Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Pargi the Meek comes into view. Found a scroll labelled WULUFI HI BUG. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - Pargi Aim: Pargi (asleep, 100% to hit) The searing ray hits Pargi! Pargi is moderately wounded. Pargi shouts! (Press . to maintain the ray.) Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Pargi Aim: Pargi (moderately wounded, 74% to hit) The searing ray hits Pargi! Pargi is heavily wounded. (Press . to maintain the ray.) Pargi barely misses you. Pargi misses you. Pargi claws you. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Pargi Aim: Pargi (heavily wounded, 74% to hit) The searing ray hits Pargi. Pargi is heavily wounded. (Press . to maintain the ray.) Pargi bites you. Pargi claws you. x2 Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Pargi Aim: Pargi (heavily wounded, 74% to hit) The searing ray hits Pargi! Pargi is severely wounded. (Press . to maintain the ray.) Pargi bites you. Pargi claws you. * * * LOW HITPOINT WARNING * * * Pargi claws you. * * * LOW HITPOINT WARNING * * * Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Pargi Aim: Pargi (severely wounded, 74% to hit) The searing ray misses Pargi. (Press . to maintain the ray.) Pargi barely misses you. Pargi claws you. You die... +.~≈~.'. #.~≈~.# #.~≈~.#### +..∩....∩# #.~≈~.#### #.~≈~.# +†~≈~.+ #.~≈~.# #.~≈~@# +.~≈~.T.?# #.~≈~.#### #.~≈~.# +.~≈~.+ ####### You could see Pargi. Vanquished Creatures 2 adders (D:2) 8 ball pythons 3 bats 4 giant cockroaches 4 goblins 4 hobgoblins 2 quokkas (D:1) 3 frilled lizards (D:1) 8 kobolds 3 rats (D:1) 41 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Amond the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 258 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 942 | D:2 | Learned a level 2 spell: Searing Ray 1004 | D:2 | Found a faded altar of an unknown god. 1030 | D:2 | Reached XP level 3. HP: 19/19 MP: 8/10 1144 | D:2 | Reached skill level 5 in Conjurations 1657 | D:3 | Found a glowing drain. 1670 | Sewer | Entered a sewer 1679 | Sewer | Noticed Pargi 1684 | Sewer | Slain by Pargi Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_b, layout_basic, glass_columns_c, minmay_misc_feat_nine_boxes, minmay_tetromino_o4 D:2: layout_loops_ring, dreamdust_ecumenical_altar_statues D:3: layout_rooms, minmay_overflow_temple_star_hex, cheibrodos_sewer_entry_bend, nicolae_figureground_pulse Sewer: kennysheep_door_sewer Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.5 Conjurations | 5 | 5.2 Dodging | | 2.5 Stealth | | 2.5 Action || total ---------------------------++------- Cast: Magic Dart || 48 Searing Ray || 17 Armour: Robe || 9 Dodge: Dodged || 3