Dungeon Sprint DCSS version 0.35-a0-1096-gaf110e8490 (webtiles) character file. Game seed: 6061196613874427787 31 AmonKazuya the Magician (level 3, -6/25 HPs) Began as a Djinni Conjurer on Oct 1, 2026. Was an Initiate of Makhleb. Mangled by a bullfrog (7 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:05:10 (305 turns). AmonKazuya the Magician (Djinni Conjurer) Turns: 305, Time: 00:05:11 Health: -6/25 AC: 3 Str: 6 XL: 3 Next: 40% Gold: 0 EV: 11 Int: 39 God: Makhleb [......] SH: 0 Dex: 11 rFire + + . (33%) j - +6 Majin-Bo {spellvamp, MP+6 Int+6} rCold x . . (150%) m - orb {Mayhem} rNeg . . . (100%) s - +1 robe {Will+} rPois ∞ (0%) (helmet unavailable) rElec . (100%) (cloak unavailable) rCorr . (100%) (gloves unavailable) SInv . (no amulet) Will +.... d - +6 ring of intelligence Stlth ++ e - +6 ring of intelligence HPRegen 0.24/turn i - quill talisman %: no teleportation, mayhem, infuse magic (-7 HP) @: quill-form, flying, invisible A: quills, flying, fleshless physiology, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion (0%) You were in the Dungeon. You worshipped Makhleb. Makhleb was noncommittal. You were covered in sharp quills. You visited 1 branch Inventory: Hand Weapons j - the +6 Majin-Bo (weapon) {spellvamp, MP+6 Int+6} (You found it in the Dungeon) MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). It cannot be enchanted further. Armour a - a +0 robe k - the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} (You found it in the Dungeon) Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). l - an orb of guile m - an orb of mayhem (worn) n - +5 ice dragon scales s - a +1 robe of willpower (worn) t - an orb of energy Jewellery b - a +6 ring of dexterity c - a +6 ring of dexterity d - a +6 ring of intelligence (worn) e - a +6 ring of intelligence (worn) f - a +6 ring of strength g - a +6 ring of strength Talismans h - a lupine talisman i - a quill talisman (worn) o - an eel talisman p - a serpent talisman q - a spider talisman r - a wellspring talisman Wands f - a wand of mindburst (7) Scrolls b - 2 scrolls of blinking g - 7 scrolls of fog i - 5 scrolls of identify f - 2 scrolls of fear Potions a - 10 potions of curing w - 8 potions of heal wounds h - 6 potions of haste B - 3 potions of berserk rage b - 2 potions of brilliance i - a potion of invisibility r - 4 potions of resistance E - a potion of experience m - 5 potions of might Skills: + Level 2.9 Dodging + Level 2.2 Stealth + Level 5.3 Spellcasting + Level 5.3 Conjurations + Level 5.3 Hexes + Level 5.3 Summonings + Level 5.3 Necromancy + Level 5.3 Translocations + Level 5.3 Forgecraft + Level 5.3 Fire Magic + Level 5.3 Ice Magic + Level 5.3 Air Magic + Level 5.3 Earth Magic + Level 5.3 Alchemy + Level 0.5 Evocations You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Fulminant Prism Conj/Alch 25% 3d14 3% 4 d - Iskenderun's Mystic Conj/Tloc 51% 2d11 (+2d63% 4 e - Soul Splinter Necr 100% N/A 1% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Makhleb Nemelex Xobeh Okawaru Qazlal Ru Trog Uskayaw Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You are covered in sharp quills. Your quills sometimes injure those who attack you in melee. You are flying. Your auxiliary armour is melded. Your fleshless body is immune to poison, disease, and asphyxiation. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Casting: Soul Splinter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a wolf (chance to affect: 50%) The wolf resists with significant effort. Casting: Soul Splinter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a wolf (chance to affect: 50%) A fragment of the wolf's soul is dislodged from its body. The wolf looks weaker. The wolf bites your soul wisp but does no damage. The wolf barely misses your soul wisp. Your soul wisp touches the wolf. The bullfrog hits your soul wisp. Casting: Soul Splinter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bullfrog (wandering, unable to see you, hasn't noticed you, chance to affect: 50%) The bullfrog resists with significant effort. The wolf stops to sniff the ground. The wolf misses your soul wisp. The bullfrog barely misses your soul wisp. The wolf bites your soul wisp. Your soul wisp returns to where it belongs. The wolf is no longer weakened. The jackal barks! Casting: Soul Splinter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bullfrog (wandering, unable to see you, hasn't noticed you, chance to affect: 50%) The bullfrog resists with significant effort. The bullfrog is struck by your quills. The bullfrog hits you! The jackal closely misses you. The wolf bites you! * * * LOW HITPOINT WARNING * * * The bullfrog hits you! You die... ▓..§..▓..©..▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓..ß©ß...▓..ß©ß...▓ ▓ℓ.)[)...▓..)![...▓ ▓ζΣ.)....▓..[.h...▓ ▓eζℓ.....▓........▓ ▓eΣ.ζF...▓..r.....▓ ▓Σ▓.ΣΣ.▓.▓.▓hF..▓.▓ ▓..ξ©....▓..@h....▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a wolf, a bullfrog (unable to see you), a river rat (wandering, unable to see you) and 2 jackals. Vanquished Creatures An orc priest (D) An orc (D) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | AmonKazuya the Djinni Conjurer began the quest for the Orb. 0 | D | AmonKazuya set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 0 | D | Found the +6 Majin-Bo {spellvamp, MP+6 Int+6} 0 | D | Found the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 0 | D | Found the +10 dark maul {heavy} 0 | D | Found the +15 Maxwell's patent armour {-Tele *Silence rElec | Will+ rCorr} 0 | D | Found the +18 shield of the Gong {Loud rN+ Will+ rCorr | EV-5} 0 | D | Found the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly | SInv} 0 | D | Found the +7 great mace "Firestarter" {flame, immolate, | rFlCloud rF++} 0 | D | Found the +6 shillelagh "Devastator" {shatter} 0 | D | Found the +11 plutonium sword {mutate, ^Contam Stlth-} 0 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 0 | D | Found the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} 0 | D | Found the +13 scythe of Curses {drain, curses, ^Drain} 0 | D | Found the +9 sword of Power {valour} 0 | D | Found the +7 mace of Variability {chaos, chaos arc} 0 | D | Found the +11 Singing Sword {sonic wave} 0 | D | Found the +8 storm bow {elec, penet} 0 | D | Found a sacrificial altar of Ru. 0 | D | Found a bloodstained altar of Trog. 0 | D | Found a stormy altar of Qazlal. 0 | D | Found an iron altar of Okawaru. 0 | D | Found a sparkling altar of Nemelex Xobeh. 0 | D | Found a blossoming altar of Fedhas. 2 | D | Found a transporter. 2 | D | Found a viscous altar of Jiyva. 2 | D | Found a corrupted altar of Lugonu. 2 | D | Found a hazy altar of Hepliaklqana. 2 | D | Found a burning altar of Makhleb. 2 | D | Found an opulent altar of Gozag. 28 | D | Got the +6 Majin-Bo {spellvamp, MP+6 Int+6} 30 | D | Got the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} 80 | D | Became a worshipper of Makhleb the Destroyer 98 | D | Entered arena 2. 98 | D | Found a transporter. 98 | D | Encountered an orc priest 102 | D | Killed an orc priest 103 | D | Reached skill level 5 in Spellcasting 103 | D | Reached skill level 5 in Conjurations 103 | D | Reached skill level 5 in Hexes 103 | D | Reached skill level 5 in Summonings 103 | D | Reached skill level 5 in Necromancy 103 | D | Reached skill level 5 in Translocations 103 | D | Reached skill level 5 in Forgecraft 103 | D | Reached skill level 5 in Fire Magic 103 | D | Reached skill level 5 in Ice Magic 103 | D | Reached skill level 5 in Air Magic 103 | D | Reached skill level 5 in Earth Magic 103 | D | Reached skill level 5 in Alchemy 103 | D | Reached XP level 2. HP: 12/21 MP: 0/0 103 | D | Reached XP level 3. HP: 15/25 MP: 0/0 103 | D | Learned a level 1 spell: Soul Splinter 274 | D | Entered arena 3. 274 | D | Found a transporter. 274 | D | Encountered a water elemental 274 | D | Encountered a water elemental 274 | D | Encountered a water elemental 282 | D | Entered arena 4. 282 | D | Found a transporter. 282 | D | Encountered a rock fish 282 | D | Encountered a rock fish 282 | D | Encountered a rock fish 282 | D | Encountered a toenail golem 284 | D | Entered arena 5. 284 | D | Found a transporter. 284 | D | Encountered a deep elf pyromancer 284 | D | Encountered a water elemental 284 | D | Encountered a water elemental 284 | D | Encountered a deep elf pyromancer 285 | D | Encountered a fire elemental 287 | D | Encountered a fire elemental 287 | D | Encountered a fire elemental 298 | D | Entered arena 6. 298 | D | Found a transporter. 298 | D | Encountered a wolf 298 | D | Encountered a bullfrog 305 | D | HP: 1/25 [wolf (7)] 305 | D | Mangled by a bullfrog Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Skill XL: | 1 | ---------------+----+----- Stealth | 2 | 2.2 Spellcasting | 5 | 5.3 Conjurations | 5 | 5.3 Hexes | 5 | 5.3 Summonings | 5 | 5.3 Necromancy | 5 | 5.3 Translocations | 5 | 5.3 Forgecraft | 5 | 5.3 Fire Magic | 5 | 5.3 Ice Magic | 5 | 5.3 Air Magic | 5 | 5.3 Earth Magic | 5 | 5.3 Alchemy | 5 | 5.3 Dodging | | 2.9 Evocations | | 0.5 Action || total ---------------------------++------- Cast: Magic Dart || 2 Soul Splinter || 5 Evoke: Wand of acid || 7 Drink: Heal wounds || 2 Invisibility || 1 Read: Blinking || 2 Armour: Robe || 16 Dodge: Dodged || 8 Form: Quill || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 301 | 228 | 73 | 152 | 0 | 1 | 301.0 | Dungeon | 301 | 228 | 73 | 152 | 0 | 1 | 301.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 301 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ Makhleb | 0 | 775 | 15 | 11 | 0 | 0 | 0 | 0 | 0 | 0 +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ Conducts for god: Makhleb Piety from conduct Conduct || total ----------------------++------- Kill Living || 1 ----------------------++------- Conduct count Conduct || total ----------------------++------- Kill Living || 2 ----------------------++-------