Dungeon Crawl Stone Soup version 0.33-a0-1003-ge20181a0a6 (webtiles) character file. Game seed: 13731836885897755819 58 Almighty the Conjurer (level 3, -4/19 HPs) Began as a Deep Elf Conjurer on Feb 27, 2025. Killed by nerve-wracking pain ... invoked by an orc priest (8 damage) ... on level 3 of the Dungeon. The game lasted 00:03:26 (1633 turns). Almighty the Conjurer (Deep Elf Conjurer) Turns: 1633, Time: 00:03:27 Health: -4/19 AC: 2 Str: 8 XL: 3 Next: 76% Magic: 3/11 EV: 11 Int: 24 God: Gold: 65 SH: 0 Dex: 13 Spells: 8/11 levels left rFire . . . n - +4 whip of the World {flame, rElec rC+ Str+4} rCold + . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ c - ring of wizardry HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: wizardry (x1) @: no status effects A: magic regeneration a: Convert to Beogh You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 65 gold pieces. Inventory: Hand Weapons n - the +4 whip of the World (weapon) {flame, rElec rC+ Str+4} (You found it on level 2 of the Dungeon) rElec: It insulates you from electricity. rC+: It protects you from cold. Str+4: It affects your strength (+4). Missiles r - a throwing net Armour a - a +0 robe (worn) Jewellery c - a ring of wizardry (worn) Scrolls f - a scroll of fog {unknown} g - a scroll of identify {unknown} k - a scroll of revelation {unknown} l - 3 scrolls of teleportation {unknown} m - a scroll of noise {unknown} p - a scroll of immolation {unknown} Potions b - a potion of magic d - 2 potions of lignification {unknown} e - a potion of invisibility {unknown} h - a potion of heal wounds {unknown} i - a potion of resistance {unknown} j - a potion of curing {unknown} o - a potion of ambrosia {unknown} q - a potion of moonshine {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.5 Spellcasting + Level 5.2 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 60% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 9% 3d7 12% 4 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 (+2d2 12% 4 Death Channel Necr 2% N/A 99% 6 Sculpt Simulacrum Ice/Alch 2% N/A 99% 6 Rimeblight Ice/Necr 2% 2d4 (prima100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Qazlal Shops: D:1 ( Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) The magic dart hits the orc priest but does no damage. The orc priest is lightly wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +2 flail of protection and wearing a +0 chain mail (lightly wounded, 85% to hit) You focus your ray upon the orc priest. The searing ray hits the orc priest. The orc priest is heavily wounded. (Press . to maintain the ray.) The searing ray hits the orc priest! The orc priest is almost dead. The orc priest calls down the wrath of Beogh upon you. Pain shoots through your body! The searing ray hits the orc priest but does no damage. The orc priest is almost dead. The orc priest looks encouraged for a moment. The searing ray hits the orc priest but does no damage. The orc priest is almost dead. You finish channelling your searing ray. The orc priest invokes the aid of Beogh against you. Beogh smites you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The orc priest shouts, "Surrender to Beogh and we'll let you live!" (press Y on the ability menu to convert to Beogh) Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +2 flail of protection and wearing a +0 chain mail (almost dead, 85% to hit) You focus your ray upon the orc priest. The searing ray hits the orc priest but does no damage. The orc priest is almost dead. (Press . to maintain the ray.) The orc priest mumbles some strange prayers to Beogh against you. Pain shoots through your body! You die... ..........#.......#.. #..........#.......#.. ...######..#.......#.. ##.######.........##.. . #.....##.......##.##.. ..##..#.##.............. .................#...... ...................<.... .......@................ ...#.................... ...................>.... ...#..o...#######...##.. .# #......# ##...##.. #.$#.... ....<##.. #..#?...? .......... #..#...... ......##.. .......... You could see an orc priest. Vanquished Creatures 2 adders A dart slug (D:2) A ribbon worm (D:2) 6 ball pythons A bat (D:1) 4 endoplasms A giant cockroach (D:1) 2 goblins (D:1) 2 hobgoblins (D:1) 5 kobolds 2 quokkas 2 frilled lizards (D:2) 6 rats 35 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Almighty the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 234 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 237 | D:1 | Learned a level 2 spell: Searing Ray 248 | D:1 | Found Tury's Weapon Emporium. 701 | D:2 | Found a faded altar of an unknown god. 723 | D:2 | Reached skill level 5 in Conjurations 723 | D:2 | Reached XP level 3. HP: 19/19 MP: 0/10 909 | D:2 | Identified the +4 whip of the World {flame, rElec rC+ | Str+4} 1453 | D:3 | Found a stormy altar of Qazlal. 1453 | D:3 | Noticed an earth elemental 1457 | D:3 | Noticed a fire elemental 1457 | D:3 | Noticed an air elemental 1457 | D:3 | Noticed a water elemental 1633 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_c, layout_basic, serial_shops, nicolae_shop_bloodbath_and_beyond, minmay_misc_feat_columns, minmay_misc_feat_ornament D:2: layout_basic, nicolae_ecumenical_snake_handling, minmay_misc_feat_room, dk_vineyard_3 D:3: layout_basic, nicolae_qazlal_style_of_elements, minmay_joined_circles Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 | 4.5 Conjurations | 5 | 5.2 Dodging | | 2.4 Stealth | | 2.4 Action || total ---------------------------++------- Cast: Magic Dart || 59 Searing Ray || 3 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1631 | 1584 | 47 | 0 | 1424 | 3 | 543.7 | Dungeon | 1631 | 1584 | 47 | 0 | 1424 | 3 | 543.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 745 daAuts D:1: 670 daAuts D:3: 215 daAuts