Dungeon Crawl Stone Soup version 0.35-a0-844-gd6d3d6370e (webtiles) character file. Game seed: 14481629076588574127 42 AllRuneOrDeath the Vexing (level 3, -7/26 HPs) Began as a Barachi Hexslinger on Aug 12, 2026. Killed by divine providence ... invoked by an orc priest (16 damage) ... on level 3 of the Dungeon on Aug 13, 2026. The game lasted 00:03:08 (1361 turns). AllRuneOrDeath the Vexing (Barachi Hexslinger) Turns: 1361, Time: 00:03:09 Health: -7/26 AC: 2 Str: 9 XL: 3 Next: 54% Magic: 2/4 EV: 11 Int: 13 God: Gold: 119 SH: 0 Dex: 16 Spells: 2/4 levels left rFire . . . (100%) a - +1 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.09/turn %: no passive effects @: weak-willed, slow A: amphibious, frog-like legs 1, +LOS a: Hop (0%), Convert to Beogh (0%) You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 119 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour b - a +0 robe (worn) Scrolls p - 2 scrolls of poison c - 2 scrolls of fog {unknown} e - a scroll of identify {unknown} Potions d - a potion of haste {unknown} f - a potion of brilliance {unknown} j - a potion of heal wounds {unknown} Skills: - Level 1.2 Fighting + Level 3.1 Ranged Weapons - Level 2.1 Dodging - Level 1.1 Spellcasting - Level 4.0 Hexes - Level 1.1 Fire Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 22% 2d2 8% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Soul Splinter Necr 0% N/A 28% 1 Sigil of Binding Hex 11% N/A 16% 3 Inner Flame Hex/Fire 7% N/A 28% 3 Gloom Hex/Necr 12% N/A 36% 3 Cause Fear Hex 5% N/A 45% 4 Hailstorm Conj/Ice 0% 3d5 63% 3 Dimensional Bullseye Hex/Tloc 3% N/A 77% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Message History You feel your willpower being sapped. You encounter an orc. It is wielding a +0 short sword. You shoot a sling bullet. The sling bullet barely misses the orc priest. The sling bullet closely misses the orc. You shoot a sling bullet. The sling bullet hits the orc priest. The orc priest is moderately wounded. You shoot a sling bullet. The sling bullet closely misses the orc priest. The sling bullet closely misses the orc. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! Ouch! That really hurt! The orc priest looks satisfied for a moment. The orc priest shouts, "The Pantheon deserves no one's loyalty. Let us show you the true path!" (press Y on the ability menu to convert to Beogh) Hop to where? Press: ? - help, Q - select action, ( or ) - cycle Dir - move target Okay, then. Okay, then. Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an orc, wielding a +0 short sword (chance to call a sprite on attack: 62%, 59% to hit) You shoot a sling bullet. The sling bullet hits the orc priest. The orc priest is heavily wounded. Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line You shoot a sling bullet. The sling bullet barely misses the orc priest. The sling bullet hits the orc. The orc is moderately wounded. A giggling sprite leaps out and insults the orc's ancestors. The orc is almost dead. A giggling sprite leaps out and doodles on the orc priest's face. The orc priest is almost dead. The jinxing sprites lose interest in you. The orc priest invokes the aid of Beogh against you. Beogh smites you! Ouch! That really hurt! You die... .) #. #. #. #.#### #o#.. # #.###!o.###.#### ##.......#....... .. #..@......# ####.#.##.#.##.# ...............# ...#....<#.#.### #....#.###...# ####... #### ### You could see an orc priest (very drained) and an orc (very drained). Vanquished Creatures A gnoll (D:1) 2 orcs (D:3) 3 endoplasms A hobgoblin (D:2) 3 jackals (D:1) 2 quokkas (D:1) 2 ball pythons (D:1) 11 bats 2 goblins (D:1) 5 kobolds 4 rats 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AllRuneOrDeath the Barachi Hexslinger began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 100 | D:1 | Reached skill level 4 in Hexes 100 | D:1 | Reached XP level 2. HP: 3/21 MP: 3/3 181 | D:1 | Learned a level 2 spell: Jinxbite 623 | D:1 | Reached XP level 3. HP: 26/26 MP: 4/4 1361 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_glassed_features, layout_loops_corners D:2: layout_basic, shapermc_ecumenical_altar_mp_vishouse, minmay_stone_trees_small, darby_gloom_lake D:3: layout_basic, minmay_misc_feat_iff, wad_floor_pattern_untrapped, minmay_randomly_rotated_circles Skill XL: | 1 2 3 | ---------------+----------+----- Hexes | 4 | 4.0 Ranged Weapons | 3 | 3.1 Fighting | | 1.2 Dodging | | 2.1 Spellcasting | | 1.1 Fire Magic | | 1.1 Action || total ---------------------------++------- Fire: Sling || 82 Cast: Jinxbite || 6 Ability: Hop || 2 Armour: Robe || 27 Dodge: Dodged || 30 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1590 | 1472 | 118 | 127 | 1145 | 3 | 530.0 | Dungeon | 1590 | 1472 | 118 | 127 | 1145 | 3 | 530.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1153 daAuts D:2: 417 daAuts D:3: 19 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+