Dungeon Crawl Stone Soup version 0.35-a0-692-g93e4083ba9 (webtiles) character file. Game seed: 16736464019524273261 49 AllRuneOrDeath the Poker (level 3, -4/28 HPs) Began as a Merfolk Gladiator on July 10, 2026. Slain by a gnoll ... wielding a +0 club (6 damage) ... on level 2 of the Dungeon on July 11, 2026. The game lasted 00:02:27 (1086 turns). AllRuneOrDeath the Poker (Merfolk Gladiator) Turns: 1086, Time: 00:02:28 Health: -4/28 AC: 4 Str: 14 XL: 3 Next: 77% Magic: 3/3 EV: 12 Int: 7 God: Gold: 63 SH: 0 Dex: 17 Spells: 2/2 levels left rFire . . . (100%) a - +0 trident rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: enlightened, flying A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 63 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) Missiles d - 3 throwing nets (quivered) e - 7 javelins Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls c - 2 scrolls of identify {unknown} e - 4 scrolls of teleportation {unknown} h - a scroll of vulnerability {unknown} j - a scroll of poison {unknown} Potions e - a potion of enlightenment f - a potion of mutation {unknown} Skills: + Level 2.4 Fighting + Level 5.6 Polearms + Level 2.0 Throwing + Level 0.2 Armour + Level 4.4 Dodging + Level 1.4 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 0% 2x1d4 52% 1 Fugue of the Fallen Necr 0% N/A 87% 3 Ignite Poison Fire/Alch 0% N/A 99% 4 Sticky Flame Fire/Alch 0% 2d4 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History You puncture the gnoll! You kill the gnoll! You encounter a gnoll. It is wielding a +0 club and quivering 2 throwing nets. You encounter a gnoll. It is wielding a +0 club. You reach to attack! You hit the gnoll. The gnoll is lightly wounded. The gnoll hits you from afar with a +0 spear of venom. You are poisoned. You reach to attack! You puncture the gnoll! The gnoll is severely wounded. You feel sick. The gnoll closely misses you. You reach to attack! You hit the gnoll. The gnoll is almost dead. You feel sick. The gnoll hits you from afar with a +0 spear of venom. You reach to attack! You hit the gnoll. You kill the gnoll! You feel sick. The gnoll throws a throwing net. The throwing net hits you. You become entangled in the net! You tear a large gash into the net. You feel sick. You struggle against the net. You feel sick. The gnoll hits you with a +0 club. You struggle against the net. You feel sick. The gnoll hits you with a +0 club. You rip the net and break free! You feel sick. The gnoll hits you but does no damage. You feel sick. You are no longer poisoned. The gnoll throws a throwing net. The throwing net hits you. You become entangled in the net! You struggle against the net. You tear a large gash into the net. The gnoll hits you with a +0 club! * * * LOW HITPOINT WARNING * * * You rip the net and break free! The gnoll barely misses you. It was a potion of enlightenment. You feel very buoyant. You fly up into the air. d -> e - a potion of enlightenment You hit the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 club. You die... ##### .# ##.#. ..... ...... ..... .#... ##### ...# ..###### ########.#....# .# .........#.##ğ# #.# # #........))ğ@# #.#.# #.#######.#######.#.# #...........# #####.###.#####. ##.###....... #.####### ##.†....# ######## #@......###....##.# #....... #.##..#)##..# #.###### #.#..##)#..#####.# You could see 2 gnolls. Vanquished Creatures 2 gnolls (D:2) A dart slug (D:1) 2 endoplasms A hobgoblin (D:2) 4 quokkas A ball python (D:1) 6 bats 9 frilled lizards 3 goblins (D:1) 3 kobolds 3 rats (D:1) 35 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AllRuneOrDeath the Merfolk Gladiator began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 132 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 148 | D:1 | Upgraded the game from 0.35-a0-690-g744d22ced1 to | 0.35-a0-692-g93e4083ba9 172 | D:1 | Reached skill level 5 in Polearms 912 | D:2 | Reached XP level 3. HP: 27/27 MP: 3/3 916 | D:2 | Reached skill level 1 in Stealth 1039 | D:2 | Encountered Terence 1083 | D:2 | HP: 1/28 [gnoll/+0 club (7)] 1086 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: nicolae_arrival_memento_mori, layout_loops_ring D:2: layout_basic, minmay_pentomino_w2, nrook_mini_backslash, minivault_27, minmay_tree_intersection, minmay_lizard_pond, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Polearms | 5 | 5.6 Stealth | 1 | 1.4 Fighting | | 2.4 Throwing | | 2.0 Armour | | 0.2 Dodging | | 4.4 Action || total ---------------------------++------- Attack: Normal || 94 Melee: Trident || 94 Drink: Enlightenment || 1 Stab: Sleeping || 2 Armour: Leather armour || 51 Dodge: Dodged || 62 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1090 | 1090 | 0 | 68 | 752 | 2 | 545.0 | Dungeon | 1090 | 1090 | 0 | 68 | 752 | 2 | 545.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 688 daAuts D:2: 401 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+