Dungeon Crawl Stone Soup version 0.35-a0-669-g11c2ce62cd (webtiles) character file. Game seed: 138620850216940046 5 AllRuneOrDeath the Chiller (level 1, 0/13 HPs) Began as a Merfolk Ice Elementalist on July 5, 2026. Succumbed to a goblin's poison ... on level 1 of the Dungeon. The game lasted 00:00:54 (127 turns). AllRuneOrDeath the Chiller (MfIE) Turns: 127, Time: 00:00:55 Health: 0/13 AC: 2 Str: 8 XL: 1 Next: 80% Magic: 0/3 EV: 11 Int: 14 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . (100%) b - +0 short sword rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: lethally poisoned (0 -> -3) A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons b - a +0 short sword (weapon) Armour a - a +0 robe (worn) Potions g - a potion of magic Skills: - Level 2.6 Dodging - Level 2.1 Stealth - Level 2.0 Spellcasting + Level 4.7 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 56% 1d7 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 28% 1d5 10% 3 Ozocubu's Armour Ice 14% N/A 10% 3 Summon Ice Beast Ice/Summ 8% N/A 26% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History Press: ? - help, Q - select action Shift-Dir - straight line Aim: a goblin, wielding a +0 dagger (100% to hit) You freeze the goblin. The goblin is heavily wounded. The goblin closely misses you. Unknown command. You barely miss the goblin. The goblin is heavily wounded. The goblin hits you with a +0 dagger. You barely miss the goblin. The goblin is heavily wounded. The goblin barely misses you. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a goblin, wielding a +0 dagger (heavily wounded, 100% to hit) You freeze the goblin. You kill the goblin! You hit the goblin. The goblin is moderately wounded. The goblin hits you but does no damage. You are lethally poisoned! You barely miss the goblin. The goblin is moderately wounded. You feel very sick. The goblin hits you with a +0 dagger of venom. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a goblin, wielding a +0 dagger of venom (moderately wounded, 100% to hit) You freeze the goblin. You kill the goblin! You feel sick. Okay, then. * * * LOW HITPOINT WARNING * * * You feel sick. Items here: )) ††. * * * LOW HITPOINT WARNING * * * You feel sick. Things that are here: a +0 dagger; a goblin corpse You die... ##........ #......... #......... #......... ###......... . ######........... .. .......#......... ... #.))@....... ..#### #.###.....#. ...# #.# #..### ####### #.###.# ..## .##...###.....# .l.. ...........####....)# ........##.# #....g# ......[.##.###...... ........)........... There were no monsters in sight! Vanquished Creatures An endoplasm (D:1) A bat (D:1) 4 goblins (D:1) A kobold (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AllRuneOrDeath the Merfolk Ice Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 3 | D:1 | Found a faded altar of an unknown god. 127 | D:1 | Succumbed to a goblin's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_shrine, layout_rooms, ebering_ecumenical_altar_mist Action || total ---------------------------++------- Attack: Normal || 5 Melee: Short sword || 5 Cast: Freeze || 8 Armour: Robe || 7 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 126 | 126 | 0 | 31 | 41 | 1 | 126.0 | Dungeon | 126 | 126 | 0 | 31 | 41 | 1 | 126.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 126 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+