Dungeon Crawl Stone Soup version 0.33-a0-802-g62b7471ca3 (webtiles) character file. Game seed: 14150715246038211152 8 Alchemist the Trooper (level 2, 24/24 HPs) Began as a Demonspawn Cinder Acolyte on Jan 30, 2025. Was a High Priest of Ignis. Quit the game on level 1 of the Dungeon. The game lasted 00:00:24 (177 turns). Alchemist the Trooper (Demonspawn Cinder Acolyte) Turns: 177, Time: 00:00:25 Health: 24/24 AC: 2 Str: 14 XL: 2 Next: 0% Magic: 3/3 EV: 10 Int: 14 God: Ignis [*****.] Gold: 31 SH: 0 Dex: 8 Spells: 3/3 levels left rFire + . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: weakness stinger 1 a: Renounce Religion, Fiery Armour, Foxfire Swarm, Rising Flame You were on level 1 of the Dungeon. You worshipped Ignis. Ignis was extremely pleased with you. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 31 gold pieces. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of enlightenment {unknown} c - a potion of brilliance {unknown} Skills: + Level 3.2 Fighting + Level 0.7 Stealth - Level 2.7 Unarmed Combat + Level 1.3 Spellcasting - Level 2.6 Fire Magic You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 16% 2d5 13% 2 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a small tail. Message History The quokka bites you. * * * LOW HITPOINT WARNING * * * You hit the quokka but do no damage. The quokka is moderately wounded. The quokka barely misses you. You barely miss the quokka. The quokka is moderately wounded. The quokka bites you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss the quokka. The quokka is moderately wounded. The quokka closely misses you. You hit the quokka but do no damage. The quokka is moderately wounded. The quokka closely misses you. You miss the quokka. The quokka is moderately wounded. The quokka barely misses you. You hit the quokka. You kill the quokka! You now have 25 gold pieces (gained 9). You now have 31 gold pieces (gained 6). c - a purple potion A goblin comes into view. It is wielding a +0 club. The goblin shouts! A goblin is nearby! A goblin is nearby! A rat comes into view. You hit the goblin but do no damage. The rat squeaks loudly. The goblin misses you. You hit the goblin. You kill the goblin! You have reached level 2! Your demonic ancestry asserts itself... You grow a small tail. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ###. #..#.####.#.#. ....#####..#.....#.#.# #...(............#.#. #.###..##..####...... ###.###.......###...... .........####.......... ####.##.## ###.>...... ..###....# ##....... ...r...@## #....... #..###..)# #....... . #.#... ##...... #. ....# #....... .. ##.... #....... ..# ##..# #....... .. ### #....... ... #....... ##...... You could see a rat. Vanquished Creatures An endoplasm (D:1) A goblin (D:1) 2 hobgoblins (D:1) A quokka (D:1) A bat (D:1) A frilled lizard (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Alchemist the Demonspawn Cinder Acolyte began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 2/2 177 | D:1 | Gained mutation: You have a small tail. [demonic ancestry] 177 | D:1 | Reached XP level 2. HP: 24/24 MP: 3/3 177 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_chessboard, layout_rooms, hangedman_decor_points Action || total ---------------------------++------- Melee: Unarmed || 36 Armour: Robe || 20 Dodge: Dodged || 22 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 175 | 175 | 0 | 0 | 111 | 1 | 175.0 | Dungeon | 175 | 175 | 0 | 0 | 111 | 1 | 175.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 175 daAuts