Dungeon Crawl Stone Soup version 0.33-a0-802-g62b7471ca3 (webtiles) character file. Game seed: 15958633371158891001 9 Alchemist the Trooper (level 2, 9/24 HPs) Began as a Demonspawn Cinder Acolyte on Jan 30, 2025. Was a High Priest of Ignis. Quit the game on level 1 of the Dungeon. The game lasted 00:00:13 (97 turns). Alchemist the Trooper (Demonspawn Cinder Acolyte) Turns: 97, Time: 00:00:14 Health: 9/24 AC: 11 Str: 14 XL: 2 Next: 3% Magic: 4/4 EV: 10 Int: 14 God: Ignis [*****.] Gold: 21 SH: 0 Dex: 8 Spells: 3/3 levels left rFire + . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.09/turn %: no passive effects @: fiery-armoured A: yellow scales 1 a: Renounce Religion, Fiery Armour, Foxfire Swarm, Rising Flame You were on level 1 of the Dungeon. You worshipped Ignis. Ignis was extremely pleased with you. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 21 gold pieces. Inventory: Armour a - a +0 robe (worn) Skills: + Level 3.1 Fighting + Level 0.8 Stealth - Level 2.7 Unarmed Combat + Level 1.3 Spellcasting - Level 2.6 Fire Magic You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 16% 2d5 13% 2 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are partially covered in yellow scales. (AC +2) Message History The kobold hits you but does no damage. The kobold is burned by your cloak of flames. You kill the kobold! Things that are here: a jackal corpse; a jackal corpse Things that are here: a +0 short sword; a stone; a kobold corpse A quokka comes into view. A quokka is nearby! A quokka is nearby! A quokka is nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The quokka barely misses you. You hit the quokka. The quokka is heavily wounded. The quokka barely misses you. You closely miss the quokka. The quokka is heavily wounded. The quokka barely misses you. You hit the quokka but do no damage. The quokka is heavily wounded. The quokka bites you but does no damage. The quokka is burned by your cloak of flames. The quokka is severely wounded. The quokka bites you. * * * LOW HITPOINT WARNING * * * The quokka is burned by your cloak of flames. You kill the quokka! You have reached level 2! Your demonic ancestry asserts itself... Yellow scales grow over part of your body. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ##.####..####..## ........†....... #.##..######.### # #######.... #..# ..#........# #.## .........#.########.# ......$)...)†...#...# ..........#####...### .....!.@..# ##..# ..........# #..# ..........# #### ..........# .:.......## ..#.....## # ####### There were no monsters in sight! Vanquished Creatures 4 jackals (D:1) A kobold (D:1) A quokka (D:1) A ball python (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Alchemist the Demonspawn Cinder Acolyte began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 2/2 97 | D:1 | Gained mutation: You are partially covered in yellow | scales. (AC +2) [demonic ancestry] 97 | D:1 | Reached XP level 2. HP: 9/24 MP: 4/4 97 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_lava_temple_mockup, layout_rooms Action || total ---------------------------++------- Melee: Unarmed || 23 Invoke: Fiery Armour || 1 Armour: Robe || 21 Dodge: Dodged || 18 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 95 | 95 | 0 | 0 | 50 | 1 | 95.0 | Dungeon | 95 | 95 | 0 | 0 | 50 | 1 | 95.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 95 daAuts