Dungeon Crawl Stone Soup version 0.33-a0-802-g62b7471ca3 (webtiles) character file. Game seed: 16794199943708317399 8 Alchemist the Trooper (level 2, 13/24 HPs) Began as a Demonspawn Cinder Acolyte on Jan 30, 2025. Was a High Priest of Ignis. Quit the game on level 1 of the Dungeon. The game lasted 00:00:40 (462 turns). Alchemist the Trooper (Demonspawn Cinder Acolyte) Turns: 462, Time: 00:00:40 Health: 13/24 AC: 2 Str: 14 XL: 2 Next: 0% Magic: 4/4 EV: 10 Int: 14 God: Ignis [*****.] Gold: 15 SH: 0 Dex: 8 Spells: 3/3 levels left rFire + . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: spiny 1 a: Renounce Religion, Fiery Armour, Foxfire Swarm, Rising Flame You were on level 1 of the Dungeon. You worshipped Ignis. Ignis was extremely pleased with you. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 15 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls b - 2 scrolls of teleportation {unknown} c - a scroll of enchant armour {unknown} e - a scroll of identify {unknown} Potions d - a potion of invisibility {unknown} f - a potion of attraction {unknown} Skills: + Level 3.1 Fighting + Level 0.7 Stealth - Level 2.7 Unarmed Combat + Level 1.3 Spellcasting - Level 2.6 Fire Magic You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 16% 2d5 13% 2 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are partially covered in sharp spines. Message History The jackal is severely wounded. The jackal bites you. You barely miss the jackal. The jackal is severely wounded. The jackal bites you but does no damage. You hit the jackal but do no damage. The jackal is severely wounded. The jackal barely misses you. You hit the jackal. You kill the jackal! You see here a jackal corpse. A jackal comes into view. A jackal is nearby! A jackal comes into view. The jackal barks! The jackal bites you but does no damage. The jackal barely misses you. You don't know any spells. You hit the jackal. The jackal is lightly wounded. The jackal closely misses you. The jackal bites you. x2 The jackal barely misses you. You hit the jackal. The jackal is severely wounded. The jackal barely misses you. The jackal bites you but does no damage. You closely miss the jackal. The jackal is severely wounded. The jackal bites you. x2 * * * LOW HITPOINT WARNING * * * You hit the jackal. You kill the jackal! The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. You have reached level 2! Your demonic ancestry asserts itself... Sharp spines emerge from parts of your body. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ...........# ............# ............# ##..........#### ................ #....)......... #...(...h...... #......@†...... #####..######## #..# #..# #.########..# #........†..# ####....##.## #...........# #.##....##..# You could see a jackal. Vanquished Creatures 3 jackals (D:1) A quokka (D:1) A ball python (D:1) A kobold (D:1) 2 rats (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Alchemist the Demonspawn Cinder Acolyte began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 2/2 462 | D:1 | Gained mutation: You are partially covered in sharp spines. | [demonic ancestry] 462 | D:1 | Reached XP level 2. HP: 13/24 MP: 4/4 462 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: co_arrival_random_square_maze, layout_basic, fountainhead Action || total ---------------------------++------- Melee: Unarmed || 36 Punch || 1 Armour: Robe || 25 Dodge: Dodged || 24 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 461 | 461 | 0 | 26 | 346 | 1 | 461.0 | Dungeon | 461 | 461 | 0 | 26 | 346 | 1 | 461.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 461 daAuts