Alchemist Level 1 of the Dungeon [Shop] Rekkoboy's Antique Weapon Shoppe a +0 quarterstaff (100 gold) a +4 arbalest (662 gold) the +9 hand axe of the Morning {flame, *Rage rElec rN+ Int+4} (1872 gold) *Rage: It berserks you when you make melee attacks (+20% chance). rElec: It insulates you from electricity. rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). the +3 mace of Causality {freeze, rC+} (860 gold) rC+: It protects you from cold. a +1 dagger of electrocution (300 gold) a +0 sling (37 gold) a +0 sling (37 gold) a +2 antimagic shortbow (525 gold) a +0 short sword (75 gold) (0, 0, D:1) a +0 short sword (8, -19, D:1) 12 gold pieces (12, -21, D:1) a +0 club a goblin corpse (13, -19, D:1) a +0 dagger (13, -6, D:1) a bat corpse (17, -22, D:1) a +0 club (22, -6, D:1) a giant cockroach corpse (26, -9, D:1) a +0 club a bat corpse