Dungeon Crawl Stone Soup version 0.33-a0-802-g62b7471ca3 (webtiles) character file.

Game seed: 511346854852092520

9 Alchemist the Trooper (level 2, 6/24 HPs)
             Began as a Demonspawn Cinder Acolyte on Jan 30, 2025.
             Was a High Priest of Ignis.
             Quit the game on level 1 of the Dungeon.
             The game lasted 00:00:14 (166 turns).

Alchemist the Trooper (Demonspawn Cinder Acolyte)    Turns: 166, Time: 00:00:14

Health: 6/24       AC:  9    Str: 14    XL:     2   Next: 3%
Magic:  3/3        EV: 10    Int: 14    God:    Ignis [*****.]
Gold:   25         SH:  0    Dex:  8    Spells: 3/3 levels left

rFire   + . .          - Nothing wielded
rCold   . . .        (no offhand)
rNeg    . . .        a - +0 robe
rPois   .            (no helmet)
rElec   .            (no cloak)
rCorr   .            (no gloves)
SInv    .            (no boots)
Will    .....        (no amulet)
Stlth   +            (no ring)
HPRegen 0.24/turn    (no ring)
MPRegen 0.08/turn

%: no passive effects
@: fiery-armoured
A: spiny 1
a: Renounce Religion, Fiery Armour, Foxfire Swarm, Rising Flame


You were on level 1 of the Dungeon.
You worshipped Ignis.
Ignis was extremely pleased with you.
You visited 1 branch of the dungeon, and saw 1 of its levels.

You collected 25 gold pieces.

Inventory:

Armour
 a - a +0 robe (worn)
Jewellery
 b - a ring of protection from fire


   Skills:
 + Level 3.2 Fighting
 + Level 0.8 Stealth
 - Level 2.7 Unarmed Combat
 + Level 1.3 Spellcasting
 - Level 2.6 Fire Magic


You had 3 spell levels left.
You didn't know any spells.
Your spell library contained the following spells:

 Spells                   Type           Power      Damage    Failure   Level
 Scorch                   Fire           16%        2d5       13%         2


Dungeon Overview and Level Annotations

Branches:
Dungeon (1/15)            

Altars:


Innate Abilities, Weirdness & Mutations

You are partially covered in sharp spines.

Message History

The hobgoblin misses you. The endoplasm closely misses you.
You closely miss the hobgoblin.
The hobgoblin is moderately wounded.
The hobgoblin hits you. The endoplasm closely misses you.
You hit the hobgoblin.
The hobgoblin is heavily wounded.
The hobgoblin hits you.
* * * LOW HITPOINT WARNING * * *
The endoplasm hits you.
* * * LOW HITPOINT WARNING * * *
You are too injured to fight recklessly!
You are too injured to fight recklessly!
You are too injured to fight recklessly!
You are too injured to fight recklessly!
You are too injured to fight recklessly!
You are too injured to fight recklessly!
You are too injured to fight recklessly!
You are too injured to fight recklessly!
You are too injured to fight recklessly!
You are too injured to fight recklessly!
You are too injured to fight recklessly!
You are too injured to fight recklessly!
You hit the endoplasm.
The endoplasm is moderately wounded.
The hobgoblin hits you.
* * * LOW HITPOINT WARNING * * *
The endoplasm barely misses you.
You hit the endoplasm.
You kill the endoplasm!
The bat misses you. The hobgoblin hits you.
* * * LOW HITPOINT WARNING * * *
A protective cloak of flame settles atop you.
The hobgoblin hits you but does no damage.
The hobgoblin is burned by your cloak of flames.
You kill the hobgoblin!
You have reached level 2!
Your demonic ancestry asserts itself...
Sharp spines emerge from parts of your body.
Unknown command.
Are you sure you want to abandon this character and quit the game? (Confirm
with "yes".) 

                    ##..
                    #...
.              ######.##
..             #........
...            #.#......
....           #..###.##
.....          #..  #...
......######   #..###.#.
$.....b@...##  # #...##.
###.........#  #.##.###.
  #.#.####..#  #.....)..
 .....####..#######.####
. #.##.........#  #.####
  #. #......##.#  #....#
  ..##....#.##.#####....
 . .....................
   ......†..##.#####....


You could see a bat.

Vanquished Creatures
  A bat (D:1)
  An endoplasm (D:1)
  2 hobgoblins (D:1)
  A ball python (D:1)
  A frilled lizard (D:1)
  2 goblins (D:1)
8 creatures vanquished.

Notes
Turn   | Place    | Note
-------+----------+-------------------------------------------
     0 | D:1      | Alchemist the Demonspawn Cinder Acolyte began the quest for
                  | the Orb.
     0 | D:1      | Reached XP level 1. HP: 18/18 MP: 2/2
   166 | D:1      | Gained mutation: You are partially covered in sharp spines.
                  | [demonic ancestry]
   166 | D:1      | Reached XP level 2. HP: 6/24 MP: 3/3
   166 | D:1      | Quit the game

Illustrated notes

Levels and vault maps discovered:
D:1:      dpeg_arrival_rooms_with_view, layout_loops_corners,
          chequers_serial_rivers_small_b, minmay_tromino_i2

Action                     || total
---------------------------++-------
  Melee: Unarmed           ||    40
 Invoke: Fiery Armour      ||     1
 Armour: Robe              ||    21
  Dodge: Dodged            ||    23

Table legend: (Time is in decaauts)
 A = Elapsed time spent in this place.
 B = Non-inter-level travel time spent in this place.
 C = Inter-level travel time spent in this place.
 D = Time resting spent in this place.
 E = Time spent auto-exploring this place.
 F = Levels seen in this place.
 G = Mean time per level.
                   A        B        C        D        E      F       G
               +--------+--------+--------+--------+--------+-----+--------+
         Total |    163 |    163 |      0 |     35 |     72 |   1 |  163.0 |
       Dungeon |    163 |    163 |      0 |     35 |     72 |   1 |  163.0 |
               +--------+--------+--------+--------+--------+-----+--------+

Top non-repeatable levels by time:
     D:1: 163 daAuts