Dungeon Crawl Stone Soup version 0.33-a0-802-g62b7471ca3 (webtiles) character file. Game seed: 9202930512493512413 8 Alchemist the Trooper (level 2, 17/24 HPs) Began as a Demonspawn Cinder Acolyte on Jan 30, 2025. Was a High Priest of Ignis. Quit the game on level 1 of the Dungeon. The game lasted 00:00:09 (179 turns). Alchemist the Trooper (Demonspawn Cinder Acolyte) Turns: 179, Time: 00:00:11 Health: 17/24 AC: 4 Str: 14 XL: 2 Next: 0% Magic: 3/3 EV: 10 Int: 14 God: Ignis [*****.] Gold: 20 SH: 0 Dex: 8 Spells: 3/3 levels left rFire + . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: yellow scales 1 a: Renounce Religion, Fiery Armour, Foxfire Swarm, Rising Flame You were on level 1 of the Dungeon. You worshipped Ignis. Ignis was extremely pleased with you. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 20 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of identify {unknown} d - a scroll of noise {unknown} Potions b - a potion of curing {unknown} Skills: + Level 3.1 Fighting + Level 0.8 Stealth - Level 2.7 Unarmed Combat + Level 1.3 Spellcasting - Level 2.6 Fire Magic You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 16% 2d5 13% 2 Leda's Liquefaction Alch/Erth 0% N/A 95% 4 Petrify Alch/Erth 0% N/A 95% 4 Metabolic Englaciation Hex/Ice 0% N/A 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are partially covered in yellow scales. (AC +2) Message History No target in view! You now have 20 gold pieces (gained 8). A jackal comes into view. The jackal barks! You hear a bark! A jackal comes into view. The jackal moves out of view. A jackal is nearby! A jackal is nearby! A jackal comes into view. Found a scroll labelled LEONWI CUORHUDD. You hit the jackal. The jackal is moderately wounded. The jackal completely misses you. The jackal bites you. You hit the jackal. The jackal is heavily wounded. The jackal barely misses you. You hit the jackal. You kill the jackal! A jackal comes into view. The jackal barks! You hit the jackal. The jackal is heavily wounded. The jackal bites you. The jackal misses you. You hit the jackal. You kill the jackal! You hit the jackal. The jackal is severely wounded. The jackal closely misses you. You hit the jackal. You kill the jackal! You hit the jackal. The jackal is severely wounded. The jackal bites you. x2 You hit the jackal. You kill the jackal! You have reached level 2! Your demonic ancestry asserts itself... Yellow scales grow over part of your body. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.#....#.# #.# #.....##.# #.# #...####.# #.# #...####.# #.# #........###.## #.............. #.#.###..###### .#########.#......# ?.....†@...#####.## ##..#####..# #.# #..# #.##### ...# #.....# ##.## #####.# #.# #.# #.# #.# #.# #.# ..# #.# There were no monsters in sight! Vanquished Creatures An endoplasm (D:1) 4 jackals (D:1) A ball python (D:1) A bat (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Alchemist the Demonspawn Cinder Acolyte began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 2/2 179 | D:1 | Gained mutation: You are partially covered in yellow | scales. (AC +2) [demonic ancestry] 179 | D:1 | Reached XP level 2. HP: 17/24 MP: 3/3 179 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: giann_bridges, layout_loops_ring, serial_shops, shop Action || total ---------------------------++------- Melee: Unarmed || 15 Armour: Robe || 8 Dodge: Dodged || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 179 | 179 | 0 | 0 | 144 | 1 | 179.0 | Dungeon | 179 | 179 | 0 | 0 | 144 | 1 | 179.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 179 daAuts