Alchemist Level 1 of the Dungeon [Shop] Koiluk's Jewellery Boutique an amulet of regeneration (unknown) (360 gold) a ring of see invisible (unknown) (180 gold) a +6 ring of intelligence (unknown) (432 gold) a +6 ring of intelligence (unknown) (432 gold) a +5 ring of evasion (unknown) (432 gold) a ring of ice (300 gold) an amulet of guardian spirit (unknown) (360 gold) a +6 ring of strength (unknown) (432 gold) a ring of fire (unknown) (300 gold) [Shop] Cocow's Book Shoppe a book of Touch (286 gold) a book of Air (286 gold) a Handbook of Applied Construction (312 gold) a book of Debilitation (286 gold) a book of Callings (364 gold) a book of Cryoformation (546 gold) Wuck's Incunable of Saturnine Maleficia (312 gold) Spells Type Level a - Jinxbite Hexes 2 b - Confusing Touch Hexes 3 c - Martyr's Knell Necromancy/Summoning 4 a book of Conjurations (260 gold) [Shop] Guonierr's Antique Weapon Boutique a +2 arbalest of freezing (462 gold) a +1 heavy sling (223 gold) a +0 sling (34 gold) a +0 dagger (46 gold) a +0 dagger (46 gold) a +0 war axe (80 gold) a +0 club (23 gold) a +0 trident (80 gold) [Shop] Toicot's Armour Shoppe a +0 ring mail (40 gold) a +0 robe (7 gold) the +3 chain mail "Fein" {+Inv rElec} (405 gold) +Inv: It lets you turn invisible. rElec: It insulates you from electricity. a +0 ring mail (40 gold) a +2 robe of willpower (177 gold) a +0 chain mail (45 gold) a +0 robe (7 gold) a +0 ring mail (40 gold) a +1 helmet (115 gold) a +0 leather armour (20 gold) [Shop] Muvvuh's Antique Weapon Emporium the +9 long sword of Bodily Humours {antimagic, rN+ SInv} (1985 gold) rN+: It protects you from negative energy. SInv: It lets you see invisible. the +10 spear "Hieriq" {freeze, Fly Int+2} (1923 gold) Fly: It grants you flight. Int+2: It affects your intelligence (+2). a +3 sling (518 gold) a +0 whip (70 gold) a +0 sling (42 gold) a +0 halberd (112 gold) a +0 short sword (84 gold) (0, 0, D:1) a +0 mace (0, 41, D:1) a +0 sling (1, 30, D:1) a rat corpse (skeletalised by now) (3, 1, D:1) a +0 robe (7, 5, D:1) 4 stones (35, 7, D:1) 7 stones (36, 2, D:1) a +0 robe (36, 29, D:1) a +0 robe (37, 35, D:1) a +0 hand axe (41, 44, D:1) a ribbon worm corpse (43, 45, D:1) a +0 dagger (45, -11, D:1) a frilled lizard corpse (skeletalised by now) (49, 38, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (1, 3, D:2) a ball python skeleton (2, 6, D:2) a +0 club (5, -7, D:2) a +0 mace