Dungeon Crawl Stone Soup version 0.33-a0-802-g62b7471ca3 (webtiles) character file. Game seed: 8858915608151609629 30 Alchemist the Trooper (level 3, 29/29 HPs) Began as a Demonspawn Cinder Acolyte on Jan 30, 2025. Was a High Priest of Ignis. Quit the game on level 2 of the Dungeon. The game lasted 00:01:16 (1016 turns). Alchemist the Trooper (Demonspawn Cinder Acolyte) Turns: 1016, Time: 00:01:16 Health: 29/29 AC: 2 Str: 14 XL: 3 Next: 5% Magic: 5/5 EV: 10 Int: 16 God: Ignis [*****.] Gold: 45 SH: 0 Dex: 8 Spells: 3/5 levels left rFire + . . - Claws rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: claws 1, demonic magic 1 a: Renounce Religion, Fiery Armour, Foxfire Swarm, Rising Flame You were on level 2 of the Dungeon. You worshipped Ignis. Ignis was extremely pleased with you. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 45 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls d - a scroll of identify {unknown} Potions b - a potion of ambrosia {unknown} c - a potion of might {unknown} Skills: + Level 3.5 Fighting - Level 1.0 Stealth - Level 2.7 Unarmed Combat + Level 1.9 Spellcasting - Level 2.6 Fire Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Scorch Fire 20% 2d5 11% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp fingernails. Spells you cast may paralyse adjacent enemies. Message History Found 11 gold pieces. The adder hisses angrily. You scratch the adder. The adder is heavily wounded. The adder bites you but does no damage. The adder misses you. You closely miss the adder. The adder is heavily wounded. The adder barely misses you. You closely miss the adder. The adder is heavily wounded. The adder barely misses you. You scratch the adder. The adder is almost dead. The adder closely misses you. You closely miss the adder. The adder is almost dead. The adder barely misses you. The adder bites you. You closely miss the adder. The adder is almost dead. The adder closely misses you. You closely miss the adder. The adder is severely wounded. The adder misses you. You miss the adder. The adder is severely wounded. The adder bites you but does no damage. You scratch the adder. The adder is almost dead. The adder misses you. You scratch the adder. You kill the adder! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2; Your demonic ancestry asserts itself... A menacing aura infuses your magic. You now have 45 gold pieces (gained 11). Found a stone staircase leading down. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ###### ....##### #. #$......> #. #@# # #.#####.#.## #..........# #..#.#.#.#.# #.........># #..#.....#..# #...........# #..#.....#..# #...........# There were no monsters in sight! Vanquished Creatures An adder (D:2) A ribbon worm (D:2) 2 endoplasms 2 goblins (D:1) 3 hobgoblins (D:1) 2 kobolds (D:1) A quokka (D:1) 4 bats A frilled lizard (D:1) 3 rats 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Alchemist the Demonspawn Cinder Acolyte began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 2/2 284 | D:1 | Gained mutation: You have sharp fingernails. [demonic | ancestry] 284 | D:1 | Reached XP level 2. HP: 23/24 MP: 4/4 293 | D:1 | Learned a level 2 spell: Scorch 711 | D:1 | Reached skill level 1 in Stealth 1003 | D:2 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 1003 | D:2 | Reached XP level 3. HP: 29/29 MP: 5/5 1016 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_erosion, layout_loops_cross D:2: layout_basic, st_stairs_2 Skill XL: | 1 2 | ---------------+-------+----- Stealth | 1 | 1.0 Fighting | | 3.5 Unarmed Combat | | 2.7 Spellcasting | | 1.9 Fire Magic | | 2.6 Action || total ---------------------------++------- Melee: Unarmed || 73 Punch || 1 Cast: Scorch || 1 Armour: Robe || 49 Dodge: Dodged || 48 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1011 | 991 | 20 | 0 | 823 | 2 | 505.5 | Dungeon | 1011 | 991 | 20 | 0 | 823 | 2 | 505.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 759 daAuts D:2: 252 daAuts