Dungeon Crawl Stone Soup version 0.33-a0-802-g62b7471ca3 (webtiles) character file. Game seed: 15391100075851575776 9 Alchemist the Trooper (level 2, 24/24 HPs) Began as a Demonspawn Cinder Acolyte on Jan 30, 2025. Was a High Priest of Ignis. Quit the game on level 1 of the Dungeon. The game lasted 00:00:15 (254 turns). Alchemist the Trooper (Demonspawn Cinder Acolyte) Turns: 254, Time: 00:00:16 Health: 24/24 AC: 2 Str: 14 XL: 2 Next: 3% Magic: 4/4 EV: 10 Int: 14 God: Ignis [*****.] Gold: 12 SH: 0 Dex: 8 Spells: 1/3 levels left rFire + . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: demonic guardian 1 a: Renounce Religion, Fiery Armour, Foxfire Swarm, Rising Flame You were on level 1 of the Dungeon. You worshipped Ignis. Ignis was extremely pleased with you. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 12 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of identify {unknown} c - a scroll of teleportation {unknown} Skills: + Level 3.2 Fighting + Level 0.7 Stealth - Level 2.7 Unarmed Combat + Level 1.3 Spellcasting - Level 2.6 Fire Magic You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Scorch Fire 16% 2d5 13% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations A weak demonic guardian rushes to your aid. Message History A bat is nearby! A bat is nearby! You closely miss the bat. The bat closely misses you. The bat hits you but does no damage. You hit the bat. You kill the bat! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You see here a bat corpse. You now have 12 gold pieces (gained 7). A quokka comes into view. A quokka is nearby! A quokka is nearby! A quokka comes into view. You hit the quokka but do no damage. The quokka closely misses you. You hit the quokka. The quokka is heavily wounded. The quokka closely misses you. You hit the quokka. You kill the quokka! The quokka closely misses you. You hit the quokka. The quokka is severely wounded. The quokka closely misses you. You hit the quokka. You kill the quokka! You have reached level 2! Your demonic ancestry asserts itself... You feel the presence of a demonic guardian. Unknown command. Unknown command. Unknown command. You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'a'. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #...##......#### # ..# #...##.......... . ...## #...##......###### .....##.........†.#..... .........###......#..... ......#.##............† ..##...#..........#.[... ......†..###......##.#.# .......@..####.##......# .............#.###...### ...........#...##....# . ...........##..##.#..# . ...........# .......##. ............ ......... ............. #. #............. .. There were no monsters in sight! Vanquished Creatures 2 hobgoblins (D:1) 3 quokkas (D:1) A bat (D:1) A frilled lizard (D:1) A rat (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Alchemist the Demonspawn Cinder Acolyte began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 2/2 251 | D:1 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 251 | D:1 | Reached XP level 2. HP: 24/24 MP: 4/4 254 | D:1 | Learned a level 2 spell: Scorch 254 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_broad_hall, layout_rooms, angelslayer_ecumenical_altar_broken_walls_simple Action || total ---------------------------++------- Melee: Unarmed || 31 Stab: Sleeping || 1 Armour: Robe || 15 Dodge: Dodged || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 252 | 252 | 0 | 0 | 200 | 1 | 252.0 | Dungeon | 252 | 252 | 0 | 0 | 200 | 1 | 252.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 252 daAuts