Alchemist Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (0, 12, D:1) a +0 club (1, -3, D:1) a +0 dagger a +0 short sword a goblin corpse (skeletalised by now) a rat corpse (skeletalised by now) (1, 6, D:1) a +0 club 5 stones (1, 16, D:1) a +1 ring mail of willpower (4, 11, D:1) a +0 ring mail (10, 5, D:1) a hobgoblin skeleton (10, 7, D:1) a jackal skeleton a jackal skeleton (12, 7, D:1) a rat skeleton (13, 14, D:1) a +0 dagger 5 stones (18, 1, D:1) a hobgoblin skeleton (18, 3, D:1) a +0 flail an orc corpse (skeletalised by now) (20, 4, D:1) a +0 flail (21, 1, D:1) a bat skeleton (22, -4, D:1) a +0 leather armour (27, 5, D:1) a +0 club a goblin skeleton (32, -12, D:1) 3 stones (39, -2, D:1) a bat skeleton (42, 4, D:1) a +0 mace (46, -20, D:1) 2 stones (47, -13, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a quokka corpse (3, 6, D:2) a +0 ring mail (14, -21, D:2) a quokka skeleton (19, -9, D:2) a bat corpse (skeletalised by now) (21, -9, D:2) a +0 club a +0 chain mail an orc corpse (skeletalised by now) (27, 5, D:2) 6 stones (28, -24, D:2) an adder skeleton (32, -31, D:2) a flux talisman (32, 4, D:2) a bat corpse (skeletalised by now) (33, 9, D:2) a +0 club (39, -6, D:2) a +0 club (42, 6, D:2) a +3 dagger (48, -5, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) a +0 flail (26, 28, D:3) a +0 whip (26, 33, D:3) a +3 scythe (still there?) a +0 robe (still there?) the human corpse of Sigmund (still there?) (26, 36, D:3) a poisoned dart (28, 25, D:3) 11 gold pieces (29, 37, D:3) a +0 hand axe (31, 35, D:3) a flux talisman (38, 15, D:3) a +0 shortbow (43, 6, D:3) a jackal corpse (skeletalised by now) (44, 9, D:3) a jackal corpse (skeletalised by now) (49, 11, D:3) a +0 leather armour