Dungeon Crawl Stone Soup version 0.33-a0-802-g62b7471ca3 (webtiles) character file. Game seed: 9641057602283690724 74 Alchemist the Trooper (level 4, 30/37 HPs) Began as a Demonspawn Cinder Acolyte on Jan 30, 2025. Was a High Priest of Ignis. Quit the game on level 3 of the Dungeon. The game lasted 00:01:10 (1684 turns). Alchemist the Trooper (Demonspawn Cinder Acolyte) Turns: 1684, Time: 00:01:10 Health: 30/37 AC: 2 Str: 14 XL: 4 Next: 9% Magic: 2/7 EV: 15 Int: 17 God: Ignis [*****.] Gold: 115 SH: 0 Dex: 8 Spells: 6/8 levels left rFire + . . - Claws rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + k - +5 ring of evasion HPRegen 0.26/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: claws 1, demonic guardian 1, sanguine armour 1 a: Renounce Religion, Fiery Armour, Foxfire Swarm, Rising Flame You were on level 3 of the Dungeon. You worshipped Ignis. Ignis was extremely pleased with you. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 115 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery k - a +5 ring of evasion (worn) l - an amulet of reflection Wands n - a wand of flame (11) Scrolls d - 4 scrolls of identify {unknown} e - 2 scrolls of enchant weapon {unknown} i - a scroll of teleportation {unknown} j - a scroll of revelation {unknown} o - a scroll of butterflies {unknown} Potions b - a potion of resistance {unknown} c - a potion of curing {unknown} f - 2 potions of heal wounds {unknown} g - a potion of brilliance {unknown} h - a potion of lignification {unknown} m - a potion of attraction {unknown} Skills: - Level 4.0 Fighting - Level 1.0 Stealth - Level 2.7 Unarmed Combat + Level 2.5 Spellcasting - Level 2.6 Fire Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Scorch Fire 22% 2d5 10% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vhi's Electric Charge Tloc/Air 4% N/A 88% 4 Arcjolt Conj/Air 1% 1d11 99% 5 Plasma Beam Fire/Air 3% 2x1d13 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Vehumet Innate Abilities, Weirdness & Mutations You have sharp fingernails. A weak demonic guardian rushes to your aid. When seriously injured, your blood forms armour. (AC +0) Message History You scratch the goblin. The goblin is severely wounded. The goblin barely misses you. You scratch the goblin. You kill the goblin! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! o - a scroll labelled AQAFOMMIHO You see here a +0 club. You see here a +0 club. Done exploring. Done exploring. Done exploring. Done exploring. There is a stone staircase leading down here. You climb downwards. You hear the sound of rushing water. There is an entrance to a sewer on this level. Hurry and find it before the portal rusts away! You hear the brisk rusting of a drain very nearby. There is a stone staircase leading up here. An adder comes into view. The adder hisses angrily. The adder bites you. Flames lash the adder. The adder is lightly wounded. The adder's fire resistance burns away. The adder bites you. Unknown command. Flames lash the adder. The adder is burned terribly! You kill the adder! Training target 4.0 for Fighting reached! Your Fighting skill increases to level 4! You have reached level 4! You feel clever. Your demonic ancestry asserts itself... You feel the presence of a demonic guardian. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #... #... #### ##### #....## #......## ........# #.......### #......@.<# #......#### ####... #### There were no monsters in sight! Vanquished Creatures 2 adders 2 dart slugs An orc (D:2) 4 endoplasms 7 giant cockroaches 6 goblins 3 hobgoblins A quokka (D:1) 3 ball pythons 8 bats (D:1) 2 frilled lizards 6 kobolds A rat (D:1) 46 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Alchemist the Demonspawn Cinder Acolyte began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 2/2 321 | D:1 | Gained mutation: You have sharp fingernails. [demonic | ancestry] 321 | D:1 | Reached XP level 2. HP: 21/24 MP: 3/3 327 | D:1 | Learned a level 2 spell: Scorch 349 | D:1 | Reached skill level 1 in Stealth 541 | D:1 | Found a faded altar of an unknown god. 733 | D:1 | Gained mutation: When seriously injured, your blood forms | armour. (AC +0) [demonic ancestry] 733 | D:1 | Reached XP level 3. HP: 29/29 MP: 5/5 1330 | D:2 | You fall into a shaft and drop 1 floor! 1357 | D:3 | Found a radiant altar of Vehumet. 1684 | D:3 | Reached skill level 4 in Fighting 1684 | D:3 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 1684 | D:3 | Reached XP level 4. HP: 30/37 MP: 2/7 1684 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_isolated_outpost, layout_basic, shapermc_ecumenical_altar_acropolis, serial_forest, infiniplex_forest_clump_small, infiniplex_forest_lined_room_, infiniplex_forest_straight_3, infiniplex_forest_clump_small, infiniplex_forest_lined_3, infiniplex_forest_lined_4_way, infiniplex_forest_clump_long, grunt_decor_fettered, minmay_worlds_worst_comb D:2: layout_loops_ring, minmay_diced_spiral D:3: layout_basic, vehumet_altar_wand_db, gup_sewer_entry_spiral, uniq_natasha Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 1 | 1.0 Spellcasting | 2 | 2.5 Fighting | 4 | 4.0 Unarmed Combat | | 2.7 Fire Magic | | 2.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 156 | || 156 Punch | 2 | || 2 Cast: Scorch | 4 | || 4 Invoke: Fiery Armour | 1 | || 1 Stab: Sleeping | 2 | || 2 Armour: Robe | 109 | || 109 Dodge: Dodged | 97 | || 97 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1680 | 1649 | 31 | 0 | 1335 | 3 | 560.0 | Dungeon | 1680 | 1649 | 31 | 0 | 1335 | 3 | 560.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 869 daAuts D:2: 744 daAuts D:3: 67 daAuts