Dungeon Crawl Stone Soup version 0.33-a0-802-g62b7471ca3 (webtiles) character file. Game seed: 12110202018131207825 8 Alchemist the Trooper (level 2, 24/24 HPs) Began as a Demonspawn Cinder Acolyte on Jan 30, 2025. Was a High Priest of Ignis. Quit the game on level 1 of the Dungeon. The game lasted 00:00:19 (93 turns). Alchemist the Trooper (Demonspawn Cinder Acolyte) Turns: 93, Time: 00:00:20 Health: 24/24 AC: 4 Str: 14 XL: 2 Next: 0% Magic: 3/3 EV: 10 Int: 14 God: Ignis [*****.] Gold: 0 SH: 0 Dex: 8 Spells: 3/3 levels left rFire + . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: slimy green scales 1 a: Renounce Religion, Fiery Armour, Foxfire Swarm, Rising Flame You were on level 1 of the Dungeon. You worshipped Ignis. Ignis was extremely pleased with you. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of teleportation {unknown} Skills: + Level 3.2 Fighting + Level 0.7 Stealth - Level 2.7 Unarmed Combat + Level 1.3 Spellcasting - Level 2.6 Fire Magic You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 16% 2d5 13% 2 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are partially covered in slimy green scales. (AC +2) Message History No target in view! No target in view! b - a scroll labelled BIXUTU CAASONG You open the door. There is an open door here. There is an open door here. A ball python comes into view. A ball python is nearby! You hit the ball python. You kill the ball python! No target in view! No target in view! No target in view! No target in view! No target in view! You see here a ball python corpse. You open the door. There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. There is an open door here. A hobgoblin comes into view. The hobgoblin shouts! You hear a loud squeak. A hobgoblin is nearby! A rat and a ball python come into view. The rat squeaks loudly. An endoplasm comes into view. The ball python hisses angrily. You hit the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin barely misses you. You hit the hobgoblin. You kill the hobgoblin! You have reached level 2! Your demonic ancestry asserts itself... Slimy green scales grow over part of your body. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #####.# #####..#... #.....##### ###..+... #.........# #...##... #.....#+#'###.#+##... ###...).#.+.....#.##... ........#.#######.#.... .............+....'.... #########.#.#'#####.##.## ........@.#.+.....#.##.# ........#.###.....###†.# ........#...#..><.#...## ........#.###.....###.# ...Sr...#.#.#.....#.#.# ..J.....#.#.#######.#.# ........#......+....'.# ...####.#.#.#######.### ... #.#.#.+.....'.# You could see an endoplasm, a ball python and a rat. Vanquished Creatures A dart slug (D:1) 2 ball pythons (D:1) A hobgoblin (D:1) A frilled lizard (D:1) A goblin (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Alchemist the Demonspawn Cinder Acolyte began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 2/2 92 | D:1 | Gained mutation: You are partially covered in slimy green | scales. (AC +2) [demonic ancestry] 92 | D:1 | Reached XP level 2. HP: 24/24 MP: 3/3 93 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: shiori_arrival_maze, layout_basic Action || total ---------------------------++------- Melee: Unarmed || 9 Armour: Robe || 3 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 92 | 92 | 0 | 0 | 68 | 1 | 92.0 | Dungeon | 92 | 92 | 0 | 0 | 68 | 1 | 92.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 92 daAuts