Alchemist Level 1 of the Dungeon (0, 0, D:1) a +0 short sword a kobold corpse (skeletalised by now) (3, 0, D:1) a rat corpse (skeletalised by now) (4, -12, D:1) a +0 short sword (5, 19, D:1) a hobgoblin skeleton (6, 18, D:1) a +0 club (13, 10, D:1) a +0 dagger (15, -11, D:1) a +0 leather armour (19, -9, D:1) a hobgoblin corpse (skeletalised by now) (19, 26, D:1) a +0 club a kobold corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal skeleton a jackal skeleton (24, 0, D:1) a hobgoblin skeleton (24, 14, D:1) a +0 dagger (26, 4, D:1) a +0 robe (28, -16, D:1) a +0 short sword (46, -7, D:1) 4 stones (46, 2, D:1) 3 stones Level 2 of the Dungeon (0, 0, D:2) a +0 war axe (9, -19, D:2) a +0 chain mail (10, 2, D:2) a +0 club a +0 hand axe a +0 scale mail a +2 hand axe of electrocution a +0 leather armour an orc corpse (11, -24, D:2) a dart slug corpse (11, 2, D:2) a +0 dagger a +0 robe of positive energy an orc corpse (12, 1, D:2) a +0 whip a stone (13, -28, D:2) a quokka corpse (skeletalised by now) (16, 7, D:2) a book of Weapons (40, -19, D:2) a +0 robe (45, -22, D:2) a +0 leather armour