Alchemist Level 1 of the Dungeon (0, 0, D:1) a frilled lizard corpse (skeletalised by now) (9, -10, D:1) a rat corpse (skeletalised by now) (10, -9, D:1) a +0 short sword a rat corpse (skeletalised by now) (14, -28, D:1) a +0 ring mail (17, -46, D:1) a bat corpse (skeletalised by now) (20, -15, D:1) a frilled lizard corpse (skeletalised by now) (21, -26, D:1) 5 stones (23, -2, D:1) a +0 club a goblin corpse (skeletalised by now) (41, -21, D:1) a rat corpse (skeletalised by now) (45, -29, D:1) a bat skeleton (59, -11, D:1) a bat corpse (skeletalised by now) (62, -10, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a rat corpse (skeletalised by now) (15, 3, D:2) a +0 ring mail (27, 31, D:2) a +0 long sword (28, 30, D:2) a +0 club a +0 sling a goblin corpse (skeletalised by now) (30, 31, D:2) a +0 dagger (30, 33, D:2) a +0 club a hobgoblin corpse (skeletalised by now) (30, 35, D:2) a +0 trident (30, 36, D:2) a +0 club a +0 sling a goblin corpse (skeletalised by now) (32, 29, D:2) a +0 scale mail (32, 30, D:2) a +0 hand axe (35, 10, D:2) a hobgoblin skeleton (42, 23, D:2) a +0 club a kobold corpse (skeletalised by now) (44, 21, D:2) a +0 short sword (45, 21, D:2) a +0 short sword (59, 5, D:2) a +0 short sword a kobold corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 whip (3, 2, D:3) a +0 flail (4, 23, D:3) a +0 rapier (6, -12, D:3) an adder corpse (skeletalised by now) (8, -13, D:3) a bat corpse (skeletalised by now) (10, 23, D:3) a +0 hand axe (20, 21, D:3) a +0 mace (21, 26, D:3) an adder corpse