Dungeon Crawl Stone Soup version 0.33-a0-802-g62b7471ca3 (webtiles) character file. Game seed: 9442982976120722108 8 Alchemist the Trooper (level 2, 24/24 HPs) Began as a Demonspawn Cinder Acolyte on Jan 30, 2025. Was a High Priest of Ignis. Quit the game on level 1 of the Dungeon. The game lasted 00:00:09 (98 turns). Alchemist the Trooper (Demonspawn Cinder Acolyte) Turns: 98, Time: 00:00:09 Health: 24/24 AC: 2 Str: 14 XL: 2 Next: 0% Magic: 4/4 EV: 10 Int: 14 God: Ignis [*****.] Gold: 0 SH: 0 Dex: 8 Spells: 3/3 levels left rFire + . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: demonic magic 1 a: Renounce Religion, Fiery Armour, Foxfire Swarm, Rising Flame You were on level 1 of the Dungeon. You worshipped Ignis. Ignis was extremely pleased with you. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of haste {unknown} Skills: + Level 3.1 Fighting + Level 0.7 Stealth - Level 2.7 Unarmed Combat + Level 1.3 Spellcasting - Level 2.6 Fire Magic You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 16% 2d5 13% 2 Tukima's Dance Hex 0% N/A 58% 3 Dimensional Bullseye Hex/Tloc 0% N/A 94% 4 Rending Blade Conj/Frge 0% 2d4 94% 4 Platinum Paragon Frge 0% 4d10 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Spells you cast may paralyse adjacent enemies. Message History The goblin barely misses you. You hit the goblin. You kill the goblin! No target in view! b - a pink potion An endoplasm comes into view. An endoplasm comes into view. The endoplasm quivers. The endoplasm misses you. You hit the endoplasm. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. You hit the endoplasm. You kill the endoplasm! You hit the endoplasm but do no damage. The endoplasm hits you but does no damage. You hit the endoplasm. The endoplasm is severely wounded. The endoplasm closely misses you. You hit the endoplasm. The endoplasm is severely wounded. The endoplasm misses you. You hit the endoplasm. You kill the endoplasm! No target in view! No target in view! A hobgoblin comes into view. The hobgoblin shouts! A hobgoblin is nearby! You hit the hobgoblin. The hobgoblin is severely wounded. The hobgoblin barely misses you. You hit the hobgoblin. You kill the hobgoblin! You have reached level 2! Your demonic ancestry asserts itself... A menacing aura infuses your magic. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #..........# #..........# .##. #..........# .#. #.......... .. ......... #.##### ...... #....$# #..## ####..##@## #...## #.........# #####.#..# #.####.#..# #.....##.### #......###...####...## #.....#......'...# ####..# ####..#......#...# #...... ....#.)....##### #...... .....#..†...# #...... ..............# ####### There were no monsters in sight! Vanquished Creatures A bat (D:1) 3 endoplasms (D:1) A goblin (D:1) A hobgoblin (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Alchemist the Demonspawn Cinder Acolyte began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 2/2 98 | D:1 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 98 | D:1 | Reached XP level 2. HP: 24/24 MP: 4/4 98 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_6, layout_basic Action || total ---------------------------++------- Melee: Unarmed || 15 Armour: Robe || 5 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 97 | 97 | 0 | 0 | 66 | 1 | 97.0 | Dungeon | 97 | 97 | 0 | 0 | 66 | 1 | 97.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 97 daAuts