Dungeon Crawl Stone Soup version 0.33-a0-802-g62b7471ca3 (webtiles) character file. Game seed: 16998551651536581286 9 Alchemist the Trooper (level 2, 12/24 HPs) Began as a Demonspawn Cinder Acolyte on Jan 30, 2025. Was a High Priest of Ignis. Quit the game on level 1 of the Dungeon. The game lasted 00:00:13 (282 turns). Alchemist the Trooper (Demonspawn Cinder Acolyte) Turns: 282, Time: 00:00:14 Health: 12/24 AC: 2 Str: 14 XL: 2 Next: 3% Magic: 4/4 EV: 10 Int: 14 God: Ignis [*****.] Gold: 10 SH: 0 Dex: 8 Spells: 3/3 levels left rFire + . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: antennae 1 a: Renounce Religion, Fiery Armour, Foxfire Swarm, Rising Flame You were on level 1 of the Dungeon. You worshipped Ignis. Ignis was extremely pleased with you. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 10 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery d - a ring of protection from fire Scrolls c - a scroll of fear {unknown} Potions b - a potion of curing {unknown} Skills: + Level 3.2 Fighting + Level 0.7 Stealth - Level 2.7 Unarmed Combat + Level 1.3 Spellcasting - Level 2.6 Fire Magic You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 16% 2d5 13% 2 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a pair of small antennae on your head. Message History a +0 dagger; a kobold corpse Found a stone staircase leading down. Found an escape hatch in the floor. A quokka comes into view. A quokka is nearby! A quokka is nearby! The helpless quokka fails to defend itself. You hit the quokka. The quokka is moderately wounded. The quokka bites you but does no damage. x2 You barely miss the quokka. The quokka is moderately wounded. The quokka bites you. You closely miss the quokka. The quokka is moderately wounded. The quokka bites you. * * * LOW HITPOINT WARNING * * * You barely miss the quokka. The quokka is moderately wounded. The quokka bites you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! A quokka is nearby! A quokka is nearby! You hit the quokka. The quokka is almost dead. The quokka closely misses you. You hit the quokka. You kill the quokka! You have reached level 2! Your demonic ancestry asserts itself... A pair of antennae grows on your head! Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) PP#.#PPP#.# ###.#####.# ...<....+.. ## ###.#####.# #.. PP#.#PPP#.# #.# ⌠P#.#P⌠P#.# #.# PP#.#PPP#..^##.# ## ###+#####...##.##†# ...............>@# ..#..######.##..## ..#...# #.##.#.# ......# #.##.##.# ..#...# #.##.##.#### ..##### #........... ..# #####.########## ..# #.....# ..#####.##### There were no monsters in sight! Vanquished Creatures A ball python (D:1) 2 bats (D:1) An endoplasm (D:1) 2 quokkas (D:1) A kobold (D:1) A rat (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Alchemist the Demonspawn Cinder Acolyte began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 2/2 282 | D:1 | Gained mutation: You have a pair of small antennae on your | head. [demonic ancestry] 282 | D:1 | Reached XP level 2. HP: 12/24 MP: 4/4 282 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: beargit_arrival_greenhouse, layout_loops_ring, patterned_corridor Action || total ---------------------------++------- Melee: Unarmed || 36 Stab: Sleeping || 1 Armour: Robe || 21 Dodge: Dodged || 21 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 280 | 280 | 0 | 0 | 206 | 1 | 280.0 | Dungeon | 280 | 280 | 0 | 0 | 206 | 1 | 280.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 280 daAuts