Dungeon Crawl Stone Soup version 0.33-a0-802-g62b7471ca3 (webtiles) character file. Game seed: 14581662901372029980 9 Alchemist the Trooper (level 2, 24/24 HPs) Began as a Demonspawn Cinder Acolyte on Jan 30, 2025. Was a High Priest of Ignis. Quit the game on level 1 of the Dungeon. The game lasted 00:00:13 (220 turns). Alchemist the Trooper (Demonspawn Cinder Acolyte) Turns: 220, Time: 00:00:13 Health: 24/24 AC: 2 Str: 14 XL: 2 Next: 3% Magic: 4/4 EV: 10 Int: 14 God: Ignis [*****.] Gold: 0 SH: 0 Dex: 8 Spells: 3/3 levels left rFire + . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: powered by pain 1 a: Renounce Religion, Fiery Armour, Foxfire Swarm, Rising Flame You were on level 1 of the Dungeon. You worshipped Ignis. Ignis was extremely pleased with you. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Skills: + Level 3.2 Fighting + Level 0.8 Stealth - Level 2.7 Unarmed Combat + Level 1.3 Spellcasting - Level 2.6 Fire Magic You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 16% 2d5 13% 2 Kiss of Death Conj/Necr 0% 2d5 26% 1 Confusing Touch Hex 0% N/A 58% 3 Dispel Undead Necr 0% 3d6 94% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You sometimes gain a little power by taking damage. Message History There are monsters nearby! There are monsters nearby! The bat attacks as it pursues you! The bat hits you. The bat misses you. The bat hits you but does no damage. The bat barely misses you. The bat barely misses you. The jackal barks! The bat hits you but does no damage. The jackal closely misses you. The bat hits you but does no damage. The jackal bites you but does no damage. You hit the jackal. Your off-hand punch misses the jackal. The jackal is heavily wounded. The jackal bites you. You closely miss the jackal. The jackal is heavily wounded. The jackal bites you but does no damage. The jackal barely misses you. You hit the jackal. The jackal is severely wounded. The jackal barely misses you. You hit the jackal. You kill the jackal! The bat closely misses you. You closely miss the bat. Your off-hand punch misses the bat. The bat closely misses you. The jackal barely misses you. You hit the jackal. You kill the jackal! The bat misses you. You closely miss the bat. The bat barely misses you. You hit the endoplasm. The endoplasm is moderately wounded. The endoplasm barely misses you. You hit the endoplasm. You kill the endoplasm! The bat misses you. You have reached level 2! Your demonic ancestry asserts itself... You feel energised by your suffering. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .........(#............# ....................K..# .........#.....†# #..............# #.....#........# #.....#........# #.............b# #.....#.....#†## ###...#.†..##@# #.....####....# ####.#.### ###### #### #......# ##..## #(.....# ##....# #......# ###..###. #......### #...###.# #........#### +...##### #...........### ####.# You could see a bat. Vanquished Creatures 2 bats (D:1) An endoplasm (D:1) A giant cockroach (D:1) A hobgoblin (D:1) 2 jackals (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Alchemist the Demonspawn Cinder Acolyte began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 2/2 220 | D:1 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 220 | D:1 | Reached XP level 2. HP: 24/24 MP: 4/4 220 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_cavernosity, layout_basic Action || total ---------------------------++------- Melee: Unarmed || 25 Armour: Robe || 16 Dodge: Dodged || 26 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 219 | 219 | 0 | 0 | 171 | 1 | 219.0 | Dungeon | 219 | 219 | 0 | 0 | 171 | 1 | 219.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 219 daAuts