Alchemist Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (11, -12, D:1) a quokka skeleton (24, 22, D:1) a +0 ring mail (31, -7, D:1) 6 stones (32, 9, D:1) a +0 club (45, 9, D:1) a hobgoblin skeleton (47, -12, D:1) a +0 club a goblin corpse Level 2 of the Dungeon (0, 0, D:2) a quokka corpse (3, -4, D:2) a ball python corpse (11, -2, D:2) a +0 club (11, 23, D:2) a book of Maladies (14, 3, D:2) 5 stones (17, 0, D:2) a beast talisman (19, -2, D:2) a +0 spear a gnoll corpse (24, -2, D:2) a potion of mutation