Dungeon Crawl Stone Soup version 0.33-a0-802-g62b7471ca3 (webtiles) character file. Game seed: 3457208949387368167 34 Alchemist the Trooper (level 3, 1/29 HPs) Began as a Demonspawn Cinder Acolyte on Jan 30, 2025. Was a High Priest of Ignis. Quit the game on level 2 of the Dungeon. The game lasted 00:01:07 (592 turns). Alchemist the Trooper (Demonspawn Cinder Acolyte) Turns: 592, Time: 00:01:08 Health: 1/29 AC: 9 Str: 14 XL: 3 Next: 14% Magic: 0/5 EV: 10 Int: 16 God: Ignis [*****.] Gold: 46 SH: 0 Dex: 8 Spells: 3/5 levels left rFire + . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr + (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + d - ring of resist corrosion HPRegen 0.24/turn (no ring) MPRegen 0.09/turn %: no passive effects @: lethally poisoned (1 -> -12), fiery-armoured A: powered by death 1, powered by pain 1 a: Renounce Religion, Fiery Armour, Foxfire Swarm, Rising Flame You were on level 2 of the Dungeon. You worshipped Ignis. Ignis was extremely pleased with you. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 46 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery d - a ring of resist corrosion (worn) Scrolls b - a scroll of immolation {unknown} c - a scroll of amnesia {unknown} e - a scroll of vulnerability {unknown} f - a scroll of teleportation {unknown} g - a scroll of enchant weapon {unknown} Potions h - a potion of heal wounds {unknown} i - a potion of invisibility {unknown} Skills: + Level 3.5 Fighting - Level 1.0 Stealth - Level 2.7 Unarmed Combat + Level 1.9 Spellcasting - Level 2.6 Fire Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Scorch Fire 20% 2d5 11% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Stone Arrow Conj/Erth 2% 3d7 54% 3 Rending Blade Conj/Frge 1% 2d4 91% 4 Lehudib's Crystal Spear Conj/Erth 0% 10d2 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate a little health from kills. You sometimes gain a little power by taking damage. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Flames lash the endoplasm. The endoplasm is heavily wounded. The endoplasm's fire resistance burns away. You feel sick. You hear a shout! You hear a bark! The adder bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! A jackal comes into view. The endoplasm closely misses you. The adder closely misses you. Unknown command. Flames lash the endoplasm. The endoplasm is burned terribly! You kill the endoplasm! The jackal barks! x2 * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * Unknown command. A protective cloak of flame settles atop you. * * * LOW HITPOINT WARNING * * * You feel very sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The adder poisons you! The adder is burned by your cloak of flames. You kill the adder! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2; Your demonic ancestry asserts itself... You feel energised by your suffering. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ...... ...... ...h.h ######### ..h. #.......##... ### #.......#..# ...##.......#.####### ............@†...... #.........##.......# ####.......##.......# #..........##.......# #..........#........# #.......####........# ##........#.....#####. #...<....>..##### #.##.....#### You could see 2 jackals. Vanquished Creatures An adder (D:2) 3 dart slugs (D:1) 2 endoplasms A giant cockroach (D:1) 3 goblins A hobgoblin (D:1) 2 ball pythons (D:1) 3 bats (D:1) A frilled lizard (D:1) A rat (D:1) 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Alchemist the Demonspawn Cinder Acolyte began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 2/2 119 | D:1 | Gained mutation: You regenerate a little health from kills. | [demonic ancestry] 119 | D:1 | Reached XP level 2. HP: 18/24 MP: 3/3 122 | D:1 | Learned a level 2 spell: Scorch 343 | D:1 | Reached skill level 1 in Stealth 591 | D:2 | HP: 1/24 [adder (1)] 592 | D:2 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 592 | D:2 | Reached XP level 3. HP: 1/29 MP: 0/5 592 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_pentagram, layout_basic D:2: layout_basic, minmay_goblin_kobold_house, uniq_natasha Skill XL: | 1 2 | ---------------+-------+----- Stealth | 1 | 1.0 Fighting | | 3.5 Unarmed Combat | | 2.7 Spellcasting | | 1.9 Fire Magic | | 2.6 Action || total ---------------------------++------- Melee: Unarmed || 56 Cast: Scorch || 2 Invoke: Fiery Armour || 1 Armour: Robe || 52 Dodge: Dodged || 39 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 588 | 567 | 21 | 0 | 422 | 2 | 294.0 | Dungeon | 588 | 567 | 21 | 0 | 422 | 2 | 294.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 527 daAuts D:2: 60 daAuts