Dungeon Crawl Stone Soup version 0.33-a0-802-g62b7471ca3 (webtiles) character file. Game seed: 13192560037933102922 75 Alchemist the Trooper (level 4, 37/37 HPs) Began as a Demonspawn Cinder Acolyte on Jan 30, 2025. Was a High Priest of Ignis. Quit the game on level 2 of the Dungeon. The game lasted 00:01:27 (1895 turns). Alchemist the Trooper (Demonspawn Cinder Acolyte) Turns: 1895, Time: 00:01:27 Health: 37/37 AC: 3 Str: 14 XL: 4 Next: 11% Magic: 9/16 EV: 10 Int: 16 God: Ignis [*****.] Gold: 104 SH: 0 Dex: 9 Spells: 6/8 levels left rFire + . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . d - +0 pair of boots Will ..... (no amulet) Stlth + l - ring of magical power HPRegen 1.26/turn (no ring) MPRegen 0.15/turn %: no passive effects @: no status effects A: horns 1, powered by death 1 a: Renounce Religion, Fiery Armour, Foxfire Swarm, Rising Flame You were on level 2 of the Dungeon. You worshipped Ignis. Ignis was extremely pleased with you. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 104 gold pieces. Inventory: Armour a - a +0 robe (worn) d - a +0 pair of boots (worn) Jewellery l - a ring of magical power (worn) n - a ring of ice Scrolls b - 2 scrolls of teleportation {unknown} h - a scroll of vulnerability {unknown} i - a scroll of revelation {unknown} j - a scroll of enchant armour {unknown} Potions c - a potion of curing {unknown} e - 3 potions of heal wounds {unknown} f - a potion of haste {unknown} g - a potion of brilliance {unknown} k - a potion of lignification {unknown} m - a potion of mutation {unknown} Skills: - Level 4.0 Fighting - Level 1.0 Stealth - Level 2.7 Unarmed Combat + Level 2.5 Spellcasting - Level 2.6 Fire Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Scorch Fire 20% 2d5 10% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 4% N/A 30% 2 Lesser Beckoning Tloc 4% N/A 30% 2 Momentum Strike Conj/Tloc 4% 3d8 30% 2 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have a pair of small horns on your head. You regenerate a little health from kills. Message History Things that are here: a +0 sling; a +0 dagger; a goblin corpse You open the door. There is an open door here. n - a ring of ice There is an open door here. Things that are here: a +0 sling; a +0 dagger; a goblin corpse You see here a +0 dagger. There is an open door here. You see here a rat corpse. There is an open door here. You see here a rat corpse. There is an open door here. There is an open door here. Things that are here: a +0 club; a goblin corpse There is an open door here. Found a stone staircase leading up. You now have 104 gold pieces (gained 8). An adder comes into view. An adder is nearby! An adder is nearby! An adder is nearby! Flames lash the adder. The adder is moderately wounded. The adder's fire resistance burns away. Unknown command. Flames lash the adder. The adder is burned terribly! The adder is heavily wounded. Unknown command. Flames lash the adder. The adder is burned terribly! You kill the adder! Training target 4.0 for Fighting reached! Your Fighting skill increases to level 4! You have reached level 4! You feel agile. Your demonic ancestry asserts itself... A pair of horns grows on your head! Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ### ###. ####### ..#######.... #)....# ....<....... #.....# #.......... #.....# # #.......... #.....##.# #..@†!..... #........# #.......... ######[.##..###......... ..# ##.##...##......... ..# #.# #..##.###.###. ).#####.###...#.# .# ................# # ................# ######### ..##...###..###.######...†...# There were no monsters in sight! Vanquished Creatures A gnoll (D:1) 2 adders (D:2) 2 ribbon worms (D:2) 6 bats 3 endoplasms 4 giant cockroaches 4 goblins 4 jackals (D:1) 3 quokkas (D:1) 3 ball pythons (D:1) 3 frilled lizards 2 kobolds (D:1) 5 rats 42 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Alchemist the Demonspawn Cinder Acolyte began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 2/2 360 | D:1 | Gained mutation: You regenerate a little health from kills. | [demonic ancestry] 360 | D:1 | Reached XP level 2. HP: 24/24 MP: 3/3 363 | D:1 | Learned a level 2 spell: Scorch 470 | D:1 | Reached skill level 1 in Stealth 599 | D:1 | Reached XP level 3. HP: 29/29 MP: 5/5 1895 | D:2 | Reached skill level 4 in Fighting 1895 | D:2 | Gained mutation: You have a pair of small horns on your | head. [demonic ancestry] 1895 | D:2 | Reached XP level 4. HP: 37/37 MP: 7/7 1895 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_radial02, layout_loops_ring D:2: minmay_chambers_of_ones, layout_rooms, uniq_jessica Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 1 | 1.0 Spellcasting | 2 | 2.5 Fighting | 4 | 4.0 Unarmed Combat | | 2.7 Fire Magic | | 2.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 73 | || 73 Punch | 5 | || 5 Cast: Scorch | 29 | || 29 Invoke: Fiery Armour | 1 | || 1 Armour: Robe | 50 | || 50 Dodge: Dodged | 64 | || 64 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1901 | 1868 | 33 | 58 | 1532 | 2 | 950.5 | Dungeon | 1901 | 1868 | 33 | 58 | 1532 | 2 | 950.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1158 daAuts D:2: 743 daAuts