Alchemist Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (17, 36, D:1) a staff of alchemy (21, 23, D:1) a +0 spear a gnoll skeleton (22, 31, D:1) a frilled lizard corpse (skeletalised by now) (28, -13, D:1) a +0 spear (28, -6, D:1) a +0 club 3 stones (28, 39, D:1) a +3 short sword (29, -5, D:1) a quokka skeleton (31, 9, D:1) a bat skeleton (36, 37, D:1) a jackal skeleton (37, 37, D:1) a jackal skeleton (38, 37, D:1) a jackal skeleton (41, 4, D:1) a +0 chain mail (47, 17, D:1) a +0 club (55, -13, D:1) a +0 ring mail (61, 3, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +1 vampiric hand axe (3, -8, D:2) a +0 spear (6, -3, D:2) a +0 ring mail (9, 7, D:2) a bat skeleton (11, 14, D:2) a +0 spear (17, -5, D:2) an adder corpse (18, -5, D:2) a potion of moonshine (18, 11, D:2) a +0 club a goblin corpse (21, 9, D:2) a +0 sling a +0 dagger a goblin corpse (22, 8, D:2) a +0 dagger (25, 3, D:2) a rat corpse (27, 7, D:2) a rat corpse (42, 19, D:2) a bat corpse (skeletalised by now) (46, 16, D:2) 6 stones