Alchemist Level 1 of the Dungeon (0, 0, D:1) a frilled lizard corpse (skeletalised by now) (2, -7, D:1) a +0 leather armour (2, 1, D:1) a +0 dagger (11, -5, D:1) a bat corpse (15, 0, D:1) 3 stones (23, 1, D:1) 15 gold pieces (27, 5, D:1) a +0 trident (29, 4, D:1) a potion of heal wounds