Alchemist Level 1 of the Dungeon (0, 0, D:1) a jackal skeleton (12, 2, D:1) a +0 club 5 stones a kobold corpse (skeletalised by now) (20, 22, D:1) a rat skeleton (23, 37, D:1) a bat corpse (skeletalised by now) (24, -11, D:1) a quokka corpse (skeletalised by now) (24, 8, D:1) a frilled lizard corpse (skeletalised by now) (41, 10, D:1) a +0 leather armour (43, -5, D:1) a ball python corpse (skeletalised by now) (49, 33, D:1) a +0 dagger (55, -9, D:1) a +0 dagger 2 stones Level 2 of the Dungeon (0, 0, D:2) a +0 club 5 stones a kobold skeleton (1, 0, D:2) a +0 ring mail (2, -33, D:2) a +0 leather armour (2, 2, D:2) a +0 tower shield (8, -32, D:2) a frilled lizard corpse (skeletalised by now) (16, -12, D:2) a giant cockroach corpse (18, 4, D:2) a quokka skeleton (24, -11, D:2) a rat skeleton (24, 10, D:2) a +0 hand axe (26, -19, D:2) a +0 leather armour (34, -25, D:2) a +0 short sword a +0 dagger a kobold corpse (skeletalised by now) (34, -4, D:2) 2 stones (35, -25, D:2) a +0 dagger a +0 sling a goblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a bombardier beetle corpse (0, 1, D:3) a ball python corpse (1, 3, D:3) a wand of digging (2) (13, -7, D:3) a +0 leather armour