Alchemist Level 1 of the Dungeon (0, 0, D:1) 9 stones (1, 2, D:1) a +1 whip of draining (3, 5, D:1) a +0 club a goblin skeleton (5, 5, D:1) a bat skeleton (5, 15, D:1) a +0 sling (9, 25, D:1) a rat corpse (skeletalised by now) (16, -2, D:1) a +0 dagger (28, -12, D:1) a quokka skeleton (35, -1, D:1) a +0 spear (40, -5, D:1) a rat skeleton (40, 8, D:1) a +0 buckler (41, 0, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a -1 whip (2, -8, D:2) a frilled lizard corpse (2, 1, D:2) 3 scrolls of identify (3, -10, D:2) a +0 club a +0 sling a goblin corpse (3, -1, D:2) a scroll of immolation (14, -9, D:2) a +0 chain mail (19, 7, D:2) 7 stones