Alchemist

Level 1 of the Dungeon
(0, 0, D:1)
  a +0 club
(0, 2, D:1)
  a +0 whip
(1, 2, D:1)
  a hobgoblin corpse (skeletalised by now)
(9, 12, D:1)
  a hobgoblin skeleton
(12, 18, D:1)
  a +0 dagger
  a goblin skeleton
(21, 30, D:1)
  a +0 club
  a goblin skeleton
(34, 14, D:1)
  a +0 dagger
(39, 24, D:1)
  a +0 leather armour
(40, 6, D:1)
  a bat corpse (skeletalised by now)
(42, 27, D:1)
  2 stones
(43, 21, D:1)
  a +1 dagger of venom
(43, 44, D:1)
  a rat corpse (skeletalised by now)
(49, 41, D:1)
  a +0 dagger
  a kobold corpse (skeletalised by now)
(60, 17, D:1)
  a quokka corpse (skeletalised by now)

Level 2 of the Dungeon
(0, 0, D:2)
  a ball python corpse (skeletalised by now)
(14, -3, D:2)
  a quokka corpse (skeletalised by now)
(20, 12, D:2)
  a +0 scale mail
(38, 13, D:2)
  a +0 quarterstaff
(40, -4, D:2)
  a ball python corpse (skeletalised by now)
(41, 29, D:2)
  a +0 ring mail
(46, 35, D:2)
  a +0 robe
(47, 22, D:2)
  a +0 short sword
(54, 19, D:2)
  a +0 dagger
(65, 17, D:2)
  a quokka corpse (skeletalised by now)

Level 3 of the Dungeon
(0, 0, D:3)
  an adder corpse (skeletalised by now)
(9, 9, D:3)
  a bat corpse
(20, -3, D:3)
  a +0 sling
(27, 4, D:3)
  a +0 club
(30, -7, D:3)
  a +0 dagger
(33, 1, D:3)
  a +0 whip
(37, -4, D:3)
  2 poisoned darts