Alchemist Level 1 of the Dungeon (0, 0, D:1) a +0 club (0, 2, D:1) a +0 whip (1, 2, D:1) a hobgoblin corpse (skeletalised by now) (9, 12, D:1) a hobgoblin skeleton (12, 18, D:1) a +0 dagger a goblin skeleton (21, 30, D:1) a +0 club a goblin skeleton (34, 14, D:1) a +0 dagger (39, 24, D:1) a +0 leather armour (40, 6, D:1) a bat corpse (skeletalised by now) (42, 27, D:1) 2 stones (43, 21, D:1) a +1 dagger of venom (43, 44, D:1) a rat corpse (skeletalised by now) (49, 41, D:1) a +0 dagger a kobold corpse (skeletalised by now) (60, 17, D:1) a quokka corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a ball python corpse (skeletalised by now) (14, -3, D:2) a quokka corpse (skeletalised by now) (20, 12, D:2) a +0 scale mail (38, 13, D:2) a +0 quarterstaff (40, -4, D:2) a ball python corpse (skeletalised by now) (41, 29, D:2) a +0 ring mail (46, 35, D:2) a +0 robe (47, 22, D:2) a +0 short sword (54, 19, D:2) a +0 dagger (65, 17, D:2) a quokka corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) an adder corpse (skeletalised by now) (9, 9, D:3) a bat corpse (20, -3, D:3) a +0 sling (27, 4, D:3) a +0 club (30, -7, D:3) a +0 dagger (33, 1, D:3) a +0 whip (37, -4, D:3) 2 poisoned darts