Alchemist Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a goblin corpse (skeletalised by now) a ball python corpse (skeletalised by now) (4, 2, D:1) a +0 mace (4, 12, D:1) a ball python corpse (skeletalised by now) (5, 2, D:1) a hobgoblin corpse (skeletalised by now) (11, 17, D:1) a bat corpse (skeletalised by now) (12, -10, D:1) a +0 dagger (14, 6, D:1) 5 stones (14, 13, D:1) a ball python corpse (skeletalised by now) (16, -2, D:1) a +0 club (18, -12, D:1) a staff of cold (24, 11, D:1) a +0 dagger (24, 12, D:1) a rat corpse (skeletalised by now) (24, 13, D:1) a rat corpse (skeletalised by now) (33, -7, D:1) a +0 club (40, 27, D:1) a +0 dagger a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a bat corpse (1, -2, D:2) a +0 club a giant cockroach corpse (7, -6, D:2) a stone (11, 1, D:2) a +0 morningstar (13, -10, D:2) a +0 dagger a goblin corpse (17, -15, D:2) an adder corpse (19, -10, D:2) 2 stones (23, -10, D:2) an adder corpse a giant cockroach corpse (33, 5, D:2) 6 stones (34, 2, D:2) a ball python corpse (36, -1, D:2) a +0 ring mail (36, 3, D:2) a +0 dagger (41, -1, D:2) 8 stones