Dungeon Crawl Stone Soup version 0.33-a0-802-g62b7471ca3 (webtiles) character file. Game seed: 12144669496427897156 8 Alchemist the Trooper (level 2, 20/24 HPs) Began as a Demonspawn Cinder Acolyte on Jan 29, 2025. Was a High Priest of Ignis. Quit the game on level 1 of the Dungeon. The game lasted 00:00:10 (163 turns). Alchemist the Trooper (Demonspawn Cinder Acolyte) Turns: 163, Time: 00:00:10 Health: 20/24 AC: 2 Str: 14 XL: 2 Next: 0% Magic: 3/3 EV: 10 Int: 14 God: Ignis [*****.] Gold: 17 SH: 0 Dex: 8 Spells: 3/3 levels left rFire + . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: horns 1 a: Renounce Religion, Fiery Armour, Foxfire Swarm, Rising Flame You were on level 1 of the Dungeon. You worshipped Ignis. Ignis was extremely pleased with you. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 17 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of teleportation {unknown} Skills: + Level 3.1 Fighting + Level 0.8 Stealth - Level 2.7 Unarmed Combat + Level 1.3 Spellcasting - Level 2.6 Fire Magic You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 16% 2d5 13% 2 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a pair of small horns on your head. Message History The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal. You kill the jackal! HP restored. Things that are here: a jackal corpse; a jackal corpse; a jackal corpse There is an open door here. You now have 3 gold pieces. You open the door. There is an open door here. b - a scroll labelled ETURUIXEB Found 5 stones. You now have 9 gold pieces (gained 6). You now have 17 gold pieces (gained 8). A rat comes into view. The rat squeaks loudly. You hear an angry hiss. A rat is nearby! A rat is nearby! An endoplasm comes into view. The endoplasm freezes you. You are frozen. You hit the endoplasm. The endoplasm is heavily wounded. The endoplasm hits you but does no damage. A frilled lizard comes into view. You hit the endoplasm. The endoplasm is almost dead. The endoplasm misses you. You hit the endoplasm. You kill the endoplasm! The rat closely misses you. You have reached level 2! You feel monstrous as your demonic heritage exerts itself. Your demonic ancestry asserts itself... A pair of horns grows on your head! Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ## .# .# .# ### .######.## .......#.# # .######.###########.#### ## ##............l.... ###...##.##..@r.# # #....##.#.##.#.## ## #..#.#..#...###.. .###..#.##.#.##.#.##.# ..##..#..##.##..... .# ...#................ .. ...+.................. . ...#.........####..... ..##........(# .###. You could see a frilled lizard and a rat. Vanquished Creatures A ball python (D:1) An endoplasm (D:1) 4 jackals (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Alchemist the Demonspawn Cinder Acolyte began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 2/2 163 | D:1 | Discovered your monstrous ancestry. 163 | D:1 | Gained mutation: You have a pair of small horns on your | head. [demonic ancestry] 163 | D:1 | Reached XP level 2. HP: 20/24 MP: 3/3 163 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_c, layout_loops_corners, chequers_ecumenical_altar_island, minmay_ruptured Action || total ---------------------------++------- Melee: Unarmed || 35 Armour: Robe || 20 Dodge: Dodged || 21 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 161 | 161 | 0 | 0 | 122 | 1 | 161.0 | Dungeon | 161 | 161 | 0 | 0 | 122 | 1 | 161.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 161 daAuts