Alchemist Level 1 of the Dungeon (0, 0, D:1) a +2 buckler (2, -29, D:1) a rat skeleton (4, -8, D:1) a bat corpse (skeletalised by now) (7, 2, D:1) a +0 chain mail (11, -29, D:1) a bat skeleton (14, -9, D:1) a +0 short sword (19, -3, D:1) 5 stones (20, -28, D:1) a +0 ring mail (21, -2, D:1) a hobgoblin corpse (skeletalised by now) (23, -3, D:1) a staff of death (24, -8, D:1) a +0 dagger (34, -19, D:1) an amulet of faith (34, -11, D:1) 4 stones (34, -7, D:1) a bat skeleton (38, -9, D:1) 3 stones Level 2 of the Dungeon [Shop] Luku's Assorted Antiques a +0 robe (18 gold) a +0 ring mail (104 gold) a +0 ring mail (104 gold) the +7 spear of Integrity {protect, rN+ Will+ Str-4 Dex+4} (1440 gold) rN+: It protects you from negative energy. Will+: It increases your willpower. Str-4: It affects your strength (-4). Dex+4: It affects your dexterity (+4). 2 potions of lignification (156 gold) a potion of ambrosia (208 gold) a +0 kite shield (117 gold) a scroll of noise (26 gold) (0, 0, D:2) a +0 scale mail (8, 5, D:2) a +0 club (9, -6, D:2) a +0 dagger (10, 4, D:2) a +0 club (10, 5, D:2) a hobgoblin corpse (skeletalised by now) (15, 12, D:2) 6 stones (23, -3, D:2) a +0 dagger (24, -2, D:2) a +0 animal skin the hobgoblin skeleton of Robin (24, -1, D:2) a +0 dagger a +0 dagger (24, 0, D:2) a +0 dagger a +0 club (31, 0, D:2) 3 stones (36, -4, D:2) a +0 dagger a +0 sling a goblin corpse (skeletalised by now) (37, -4, D:2) a +0 club a +1 robe of willpower (40, 22, D:2) a +2 dagger of venom (43, 20, D:2) a +0 robe (49, -5, D:2) a frilled lizard corpse (skeletalised by now) (49, -4, D:2) an adder corpse (skeletalised by now) (50, -6, D:2) a +0 whip (50, -5, D:2) a +0 short sword (52, 9, D:2) a ball python skeleton (57, 30, D:2) a +0 short sword Level 3 of the Dungeon [Shop] Tutteofe's Antique Weapon Emporium a +0 orcbow (66 gold) a +0 club (19 gold) the +5 quarterstaff "Daabyats" {speed, ^Fragile rF+ Int+8} (1181 gold) ^Fragile: It will be destroyed if unequipped. rF+: It protects you from fire. Int+8: It affects your intelligence (+8). a +0 dagger (38 gold) a +0 short sword (57 gold) a +3 scimitar of holy wrath (459 gold) the +7 great mace of Temperance {elec, rN+ Str+3 Int+4} (1464 gold) rN+: It protects you from negative energy. Str+3: It affects your strength (+3). Int+4: It affects your intelligence (+4). a +0 quarterstaff (76 gold) (0, 0, D:3) a quokka corpse (skeletalised by now) (9, -5, D:3) a +0 short sword (10, 5, D:3) a quokka skeleton (19, -24, D:3) a staff of earth (20, -2, D:3) a +0 whip a kobold skeleton (20, 13, D:3) a +0 chain mail a +0 whip (21, -2, D:3) a hobgoblin skeleton (21, 14, D:3) a +0 ring mail (24, 7, D:3) a +0 ring mail a +0 hand axe (24, 8, D:3) a +2 whip of holy wrath (25, 0, D:3) a +0 short sword of venom (27, 5, D:3) a rat skeleton (29, 6, D:3) a +0 flail an orc skeleton (30, -13, D:3) a +2 dagger of draining (35, 5, D:3) a ball python skeleton Level 4 of the Dungeon (0, 0, D:4) a scroll of immolation (1, -2, D:4) a scroll of identify (3, 1, D:4) a potion of mutation (4, -5, D:4) 9 gold pieces (5, -5, D:4) a bombardier beetle corpse (6, -3, D:4) a poisoned dart (6, -2, D:4) a poisoned dart