Alchemist Level 1 of the Dungeon (0, 0, D:1) a quokka corpse (5, 10, D:1) a +0 dagger (5, 11, D:1) a +0 whip a hobgoblin corpse (6, 10, D:1) a frilled lizard corpse (8, 9, D:1) a potion of heal wounds (14, -1, D:1) a quokka skeleton (16, 10, D:1) a +0 leather armour (22, -9, D:1) a +0 short sword (22, -7, D:1) 5 stones (22, 3, D:1) a +0 sling (23, 42, D:1) a +0 whip (27, -2, D:1) a rat corpse (skeletalised by now) (32, 4, D:1) a +0 ring mail (35, 4, D:1) a bat corpse (skeletalised by now) (36, 32, D:1) 2 stones (36, 34, D:1) 5 stones (46, 6, D:1) a +0 dagger a goblin skeleton