Dungeon Crawl Stone Soup version 0.33-a0-802-g62b7471ca3 (webtiles) character file. Game seed: 11555012103792538206 8 Alchemist the Trooper (level 2, 21/24 HPs) Began as a Demonspawn Cinder Acolyte on Jan 29, 2025. Was a High Priest of Ignis. Quit the game on level 1 of the Dungeon. The game lasted 00:00:12 (181 turns). Alchemist the Trooper (Demonspawn Cinder Acolyte) Turns: 181, Time: 00:00:13 Health: 21/24 AC: 2 Str: 14 XL: 2 Next: 0% Magic: 3/3 EV: 10 Int: 14 God: Ignis [*****.] Gold: 33 SH: 0 Dex: 8 Spells: 3/3 levels left rFire + . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: wreathed by umbra A: foul shadow 1 a: Renounce Religion, Fiery Armour, Foxfire Swarm, Rising Flame You were on level 1 of the Dungeon. You worshipped Ignis. Ignis was extremely pleased with you. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 33 gold pieces. Inventory: Armour a - a +0 robe (worn) Skills: + Level 3.2 Fighting + Level 0.7 Stealth - Level 2.7 Unarmed Combat + Level 1.3 Spellcasting - Level 2.6 Fire Magic You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 16% 2d5 13% 2 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are faintly shadowed, very rarely releasing foul flame when damaged in melee. Message History You hit the rat. You kill the rat! You hit the hobgoblin but do no damage. The hobgoblin barely misses you. You barely miss the hobgoblin. You hit the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin hits you. You hit the hobgoblin. You kill the hobgoblin! No target in view! No target in view! There is a stone staircase leading down here. You see here a rat corpse. A jackal comes into view. The jackal barks! A jackal is nearby! A jackal is nearby! A jackal comes into view. The jackal barely misses you. A jackal comes into view. You closely miss the jackal. The jackal barks! x2 The jackal closely misses you. You hit the jackal but do no damage. The jackal barely misses you. You hit the jackal but do no damage. You punch the jackal. You kill the jackal! You barely miss the jackal. The jackal bites you but does no damage. You closely miss the jackal. The jackal barely misses you. You barely miss the jackal. The jackal bites you but does no damage. The jackal bites you. You hit the jackal. You kill the jackal! You have reached level 2! Your demonic ancestry asserts itself... Your body darkens with foul flame. You aren't carrying any potions. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ..# #.# #.# ## #.# #. #.# ##.# #.#######.# .... #.........###### ##..###.........@h...# ##....#.....#..#####.# ##.##.#..##.#..### ##.##.#..........# ##.##.##.##.####.# ##.##.##.##... .# '.>......###### # ##.##.#### ##.##.# You could see a jackal. Vanquished Creatures A hobgoblin (D:1) 2 jackals (D:1) 2 kobolds (D:1) A ball python (D:1) A rat (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Alchemist the Demonspawn Cinder Acolyte began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 2/2 181 | D:1 | Gained mutation: You are faintly shadowed, very rarely | releasing foul flame when damaged in melee. [demonic | ancestry] 181 | D:1 | Reached XP level 2. HP: 21/24 MP: 3/3 181 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_concentric_ovals, layout_basic, shapermc_ecumenical_altar_hornbeckon Action || total ---------------------------++------- Melee: Unarmed || 26 Punch || 1 Armour: Robe || 11 Dodge: Dodged || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 179 | 179 | 0 | 0 | 128 | 1 | 179.0 | Dungeon | 179 | 179 | 0 | 0 | 128 | 1 | 179.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 179 daAuts