Alchemist Level 1 of the Dungeon (0, 0, D:1) a quokka corpse (skeletalised by now) (2, -18, D:1) a +0 dagger a goblin corpse (skeletalised by now) (16, -17, D:1) a +0 dagger (16, 5, D:1) a bat skeleton (22, -24, D:1) a frilled lizard skeleton (23, -27, D:1) a rat corpse (skeletalised by now) (26, -26, D:1) a +0 robe (26, -1, D:1) a +0 leather armour (33, 1, D:1) a beast talisman (40, -21, D:1) a +0 dagger (41, -8, D:1) a +0 dagger (49, -2, D:1) a +0 sling Level 2 of the Dungeon (0, 0, D:2) 5 stones (1, -4, D:2) a ball python corpse (skeletalised by now) (2, 14, D:2) a +0 leather armour (7, 6, D:2) an adder skeleton (8, 10, D:2) a hobgoblin skeleton (16, 0, D:2) an adder skeleton (19, 10, D:2) a bat corpse (skeletalised by now) (20, 20, D:2) a quokka corpse (skeletalised by now) (28, -27, D:2) a +0 short sword 4 stones a kobold corpse (skeletalised by now) (29, -4, D:2) a +0 hand axe a +0 scale mail the human skeleton of Terence (30, -6, D:2) a +0 dagger (30, -5, D:2) a +0 club an adder skeleton (30, -4, D:2) a +0 club a +0 sling a goblin skeleton (31, -12, D:2) a +0 trident (44, 4, D:2) an adder skeleton (45, 4, D:2) a +0 club a +0 whip 5 stones Level 3 of the Dungeon (0, 0, D:3) a +1 dagger of protection (0, 26, D:3) a +0 club (7, 32, D:3) a jackal corpse (skeletalised by now) (8, 3, D:3) a +0 club a goblin skeleton (9, 31, D:3) a ball python corpse (skeletalised by now) a jackal corpse (skeletalised by now) (10, 31, D:3) a rat corpse (skeletalised by now) (15, 26, D:3) a +0 whip a +0 club a quokka skeleton (32, 2, D:3) a +0 hammer (38, 8, D:3) a +0 heavy war axe a +0 leather armour (40, 6, D:3) a +0 short sword (40, 33, D:3) a +0 chain mail (52, 17, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 robe Level 6 of the Dungeon (9, -7, D:6) a wand of roots (7) (16, -7, D:6) a scroll of revelation