Dungeon Crawl Stone Soup version 0.33-a0-802-g62b7471ca3 (webtiles) character file. Game seed: 2212716873850426530 8 Alchemist the Trooper (level 2, 24/24 HPs) Began as a Demonspawn Cinder Acolyte on Jan 29, 2025. Was a High Priest of Ignis. Quit the game on level 1 of the Dungeon. The game lasted 00:00:13 (189 turns). Alchemist the Trooper (Demonspawn Cinder Acolyte) Turns: 189, Time: 00:00:13 Health: 24/24 AC: 9 Str: 14 XL: 2 Next: 0% Magic: 4/4 EV: 10 Int: 14 God: Ignis [*****.] Gold: 54 SH: 0 Dex: 8 Spells: 3/3 levels left rFire + . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.09/turn %: no passive effects @: fiery-armoured, wreathed by umbra A: foul shadow 1 a: Renounce Religion, Fiery Armour, Foxfire Swarm, Rising Flame You were on level 1 of the Dungeon. You worshipped Ignis. Ignis was extremely pleased with you. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 54 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of noise {unknown} c - a scroll of summoning {unknown} Skills: + Level 3.1 Fighting + Level 0.7 Stealth - Level 2.7 Unarmed Combat + Level 1.3 Spellcasting - Level 2.6 Fire Magic You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 16% 2d5 13% 2 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are faintly shadowed, very rarely releasing foul flame when damaged in melee. Message History The rat squeaks loudly. A ball python comes into view. Found a scroll labelled RIRIMN ZEUFO. The ball python hisses angrily. You see here 9 gold pieces. You hit the rat. You kill the rat! Found 8 gold pieces. You hit the ball python. You kill the ball python! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! b - a scroll labelled NOOHOE SETUU You now have 34 gold pieces (gained 9). You now have 46 gold pieces (gained 12). You now have 54 gold pieces (gained 8). Found a spear. c - a scroll labelled RIRIMN ZEUFO Found a stone staircase leading down. No target in view! No target in view! A goblin comes into view. It is wielding a +0 club. A goblin is nearby! A goblin is nearby! A goblin is nearby! Found a scroll labelled ZADWASTUDICU. The goblin hits you but does no damage. The goblin is burned by your cloak of flames. The goblin is heavily wounded. You hit the goblin. You kill the goblin! You have reached level 2! Your demonic ancestry asserts itself... Your body darkens with foul flame. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.......# ..#..?..# ........# #......# ......# .. .. .#..#.## #.##.#.. #.)..# .. ##....#.# #@.### #. #.......# #....## ..##.......# #....)# ...........# ####..# ...........# ###..# ...#......)######....# ...................#.>.# .......(.(.........###.# ..)..........†.....###.## There were no monsters in sight! Vanquished Creatures An endoplasm (D:1) 2 goblins (D:1) A kobold (D:1) A quokka (D:1) A ball python (D:1) A rat (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Alchemist the Demonspawn Cinder Acolyte began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 2/2 189 | D:1 | Gained mutation: You are faintly shadowed, very rarely | releasing foul flame when damaged in melee. [demonic | ancestry] 189 | D:1 | Reached XP level 2. HP: 24/24 MP: 4/4 189 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: wheals_arrival_linesprint, layout_rooms, serial_park_tiny_pond Action || total ---------------------------++------- Melee: Unarmed || 11 Invoke: Fiery Armour || 1 Armour: Robe || 10 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 188 | 188 | 0 | 0 | 153 | 1 | 188.0 | Dungeon | 188 | 188 | 0 | 0 | 153 | 1 | 188.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 188 daAuts