Dungeon Crawl Stone Soup version 0.33-a0-802-g62b7471ca3 (webtiles) character file. Game seed: 9832625124945779869 8 Alchemist the Trooper (level 2, 22/24 HPs) Began as a Demonspawn Cinder Acolyte on Jan 29, 2025. Was a High Priest of Ignis. Quit the game on level 1 of the Dungeon. The game lasted 00:00:46 (494 turns). Alchemist the Trooper (Demonspawn Cinder Acolyte) Turns: 494, Time: 00:00:47 Health: 22/24 AC: 2 Str: 14 XL: 2 Next: 0% Magic: 3/3 EV: 10 Int: 14 God: Ignis [*****.] Gold: 0 SH: 0 Dex: 8 Spells: 3/3 levels left rFire + . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: demonic guardian 1 a: Renounce Religion, Fiery Armour, Foxfire Swarm, Rising Flame You were on level 1 of the Dungeon. You worshipped Ignis. Ignis was extremely pleased with you. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of enchant armour {unknown} c - a scroll of torment {unknown} d - a scroll of fog {unknown} Potions e - a potion of curing {unknown} Skills: + Level 3.2 Fighting + Level 0.7 Stealth - Level 2.7 Unarmed Combat + Level 1.3 Spellcasting - Level 2.6 Fire Magic You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 16% 2d5 13% 2 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations A weak demonic guardian rushes to your aid. Message History The quokka is heavily wounded. The quokka misses you. You hit the quokka. The quokka is severely wounded. The quokka misses you. You hit the quokka but do no damage. The quokka is severely wounded. The quokka bites you. x2 You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! A quokka is nearby! A quokka is nearby! You closely miss the quokka. The quokka is severely wounded. The quokka barely misses you. You hit the quokka. You kill the quokka! You open the door. There is an open door here. Found a stone staircase leading down. As you open the door, it creaks loudly! You hear a loud squeak. There is a stone staircase leading down here. You open the door. A rat comes into view. There is an open door here. A rat is nearby! A rat is nearby! A rat is nearby! The rat squeaks loudly. The rat bites you but does no damage. You hit the rat but do no damage. The rat bites you. You barely miss the rat. You punch the rat. You kill the rat! You have reached level 2! Your demonic ancestry asserts itself... You feel the presence of a demonic guardian. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ...##.######.# #####........# ### ########'## ... ##...## ##. ##.....## # ##.......## # #.........####... . +.........'...... #........@####... ##.......## ##.....## ##.>.## ##'## #.# #.# ..# ... There were no monsters in sight! Vanquished Creatures 2 bats (D:1) An endoplasm (D:1) A hobgoblin (D:1) A quokka (D:1) A ball python (D:1) 2 rats (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Alchemist the Demonspawn Cinder Acolyte began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 2/2 494 | D:1 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 494 | D:1 | Reached XP level 2. HP: 22/24 MP: 3/3 494 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: mrwooster_arrival_statue, layout_loops_corners, serial_bayou, serial_bayou_pond_c, serial_bayou_crossing, serial_bayou_shore_b, serial_bayou_shore_b, minmay_cupped Action || total ---------------------------++------- Melee: Unarmed || 37 Punch || 1 Armour: Robe || 34 Dodge: Dodged || 17 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 504 | 504 | 0 | 0 | 430 | 1 | 504.0 | Dungeon | 504 | 504 | 0 | 0 | 430 | 1 | 504.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 504 daAuts