Dungeon Crawl Stone Soup version 0.33-a0-802-g62b7471ca3 (webtiles) character file. Game seed: 17907515273438322689 9 Alchemist the Trooper (level 2, 8/24 HPs) Began as a Demonspawn Cinder Acolyte on Jan 29, 2025. Was a High Priest of Ignis. Quit the game on level 1 of the Dungeon. The game lasted 00:00:18 (222 turns). Alchemist the Trooper (Demonspawn Cinder Acolyte) Turns: 222, Time: 00:00:18 Health: 8/24 AC: 2 Str: 14 XL: 2 Next: 3% Magic: 4/4 EV: 10 Int: 14 God: Ignis [*****.] Gold: 9 SH: 0 Dex: 8 Spells: 3/3 levels left rFire + . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: powered by pain 1 a: Renounce Religion, Fiery Armour, Foxfire Swarm, Rising Flame You were on level 1 of the Dungeon. You worshipped Ignis. Ignis was extremely pleased with you. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 9 gold pieces. Inventory: Missiles e - 4 poisoned darts (quivered) Armour a - a +0 robe (worn) Scrolls c - a scroll of torment {unknown} Potions b - a potion of haste {unknown} d - a potion of curing {unknown} Skills: + Level 3.1 Fighting + Level 0.8 Stealth - Level 2.7 Unarmed Combat + Level 1.3 Spellcasting - Level 2.6 Fire Magic You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 16% 2d5 13% 2 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You sometimes gain a little power by taking damage. Message History You hit the goblin. You kill the goblin! No target in view! No target in view! No target in view! No target in view! No target in view! An endoplasm comes into view. An endoplasm is nearby! An endoplasm is nearby! Found a stone staircase leading down. The endoplasm quivers. The endoplasm freezes you. You are frozen. You hit the endoplasm. The endoplasm is moderately wounded. The endoplasm freezes you. You are frozen. You hit the endoplasm. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! An endoplasm is nearby! You hit the endoplasm but do no damage. The endoplasm is severely wounded. The endoplasm hits you. * * * LOW HITPOINT WARNING * * * You hit the endoplasm. You kill the endoplasm! You have reached level 2! Your demonic ancestry asserts itself... You feel energised by your suffering. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ###### #....# #### #.##.# ...###)##.# ...#.##.# ##.#.##.######### #### #........!....... #....###.#####.#@......# #......#.# #.#>......# #......#.# #.#.......# ......b#.# ######.#### #.....g#.# .# #.....#.# # #######.# #......# #.###### There were no monsters in sight! Vanquished Creatures 2 ball pythons (D:1) An endoplasm (D:1) A giant cockroach (D:1) 2 bats (D:1) 2 goblins (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Alchemist the Demonspawn Cinder Acolyte began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 2/2 222 | D:1 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 222 | D:1 | Reached XP level 2. HP: 8/24 MP: 4/4 222 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_c, layout_loops_cross, serial_co_window_serial, co_window_of_opportunity_a, co_window_paths_a, co_window_cross_1, co_window_paths_a, co_window_corner_a, co_window_corner_a, co_window_corner_a, co_window_corner_b, co_window_corner_cb, co_window_corner_b, co_window_corner_b, co_window_broadway_c, co_window_broadway_a, co_window_2corner, glass_columns_a, glass_columns_b, glass_columns_a, glass_columns_b Action || total ---------------------------++------- Melee: Unarmed || 43 Armour: Robe || 29 Dodge: Dodged || 28 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 219 | 219 | 0 | 0 | 136 | 1 | 219.0 | Dungeon | 219 | 219 | 0 | 0 | 136 | 1 | 219.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 219 daAuts