Alchemist Level 1 of the Dungeon (0, 0, D:1) a rat skeleton (6, -2, D:1) a bat corpse (skeletalised by now) (11, 6, D:1) a bat skeleton (11, 11, D:1) a +0 robe (11, 16, D:1) a +0 dagger a goblin corpse (skeletalised by now) (15, -4, D:1) a +0 quarterstaff (18, 3, D:1) a rat skeleton (23, -29, D:1) a stone (39, 22, D:1) a +0 spear (40, -22, D:1) a ball python skeleton a jackal skeleton a jackal skeleton (40, -21, D:1) a jackal skeleton (42, -20, D:1) a +0 club a goblin skeleton (51, 11, D:1) a +0 dagger a hobgoblin skeleton (54, -5, D:1) a quokka skeleton (61, -12, D:1) a +0 sling (62, -20, D:1) a +2 dagger of draining Level 2 of the Dungeon (0, 0, D:2) a +0 robe (12, -48, D:2) a jackal corpse (skeletalised by now) (12, -47, D:2) a +0 dagger a goblin corpse (skeletalised by now) (28, -3, D:2) a hobgoblin corpse (skeletalised by now) (32, -13, D:2) a ball python skeleton (35, -50, D:2) a +0 whip 5 stones a +0 ring mail (35, -3, D:2) a +0 mace (40, -24, D:2) a +0 club a goblin skeleton Level 3 of the Dungeon (0, 0, D:3) a +0 dagger 3 stones a kobold corpse a jackal corpse (0, 1, D:3) a jackal corpse (14, 0, D:3) 7 stones (17, 4, D:3) 2 stones (17, 7, D:3) a jackal corpse (18, 7, D:3) a jackal corpse (18, 8, D:3) a jackal corpse