Dungeon Crawl Stone Soup version 0.33-a0-802-g62b7471ca3 (webtiles) character file. Game seed: 13754717863438492160 9 Alchemist the Trooper (level 2, 20/24 HPs) Began as a Demonspawn Cinder Acolyte on Jan 29, 2025. Was a High Priest of Ignis. Quit the game on level 1 of the Dungeon. The game lasted 00:00:11 (209 turns). Alchemist the Trooper (Demonspawn Cinder Acolyte) Turns: 209, Time: 00:00:12 Health: 20/24 AC: 2 Str: 14 XL: 2 Next: 3% Magic: 3/3 EV: 10 Int: 14 God: Ignis [*****.] Gold: 47 SH: 5 Dex: 8 Spells: 3/3 levels left rFire + . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... b - amulet of reflection Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: reflection @: no status effects A: weakness stinger 1 a: Renounce Religion, Fiery Armour, Foxfire Swarm, Rising Flame You were on level 1 of the Dungeon. You worshipped Ignis. Ignis was extremely pleased with you. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 47 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery b - an amulet of reflection (worn) Potions c - a potion of curing {unknown} d - a potion of invisibility {unknown} Skills: + Level 3.2 Fighting + Level 0.8 Stealth - Level 2.7 Unarmed Combat + Level 1.3 Spellcasting - Level 2.6 Fire Magic You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 16% 2d5 13% 2 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a small tail. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! A ball python is nearby! You hit the ball python but do no damage. The ball python bites you but does no damage. The ball python constricts you. You hit the ball python. You kill the ball python! You now have 19 gold pieces (gained 6). You now have 38 gold pieces (gained 19). You see here a +0 sling of draining. d - a white potion Found a stone staircase leading down. You now have 47 gold pieces (gained 9). A hobgoblin comes into view. A hobgoblin is nearby! You hit the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin closely misses you. You closely miss the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin hits you. You hit the hobgoblin. The hobgoblin is almost dead. You block the hobgoblin's attack. You barely miss the hobgoblin. The hobgoblin is almost dead. The hobgoblin closely misses you. You hit the hobgoblin. You kill the hobgoblin! You have reached level 2! You feel monstrous as your demonic heritage exerts itself. Your demonic ancestry asserts itself... You grow a small tail. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ## ## .# .# .# .# .# ###.# .# ...# .# #..# .############# #@.# .##..........###..# ................>.# ..#.###......###..# ..+.# #.#.#### #..# ..### #.#... ...# ### #.#..## #..+ #.#..# ..## ..#..# ..# There were no monsters in sight! Vanquished Creatures A ball python (D:1) An endoplasm (D:1) 2 goblins (D:1) 2 hobgoblins (D:1) A frilled lizard (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Alchemist the Demonspawn Cinder Acolyte began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 2/2 95 | D:1 | Found a faded altar of an unknown god. 209 | D:1 | Discovered your monstrous ancestry. 209 | D:1 | Gained mutation: You have a small tail. [demonic ancestry] 209 | D:1 | Reached XP level 2. HP: 20/24 MP: 3/3 209 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_shrine, layout_basic, ebering_ecumenical_altar_abandoned Action || total ---------------------------++------- Melee: Unarmed || 23 Armour: Robe || 11 Dodge: Dodged || 7 Block: Other || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 207 | 207 | 0 | 0 | 162 | 1 | 207.0 | Dungeon | 207 | 207 | 0 | 0 | 162 | 1 | 207.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 207 daAuts