Dungeon Crawl Stone Soup version 0.33-a0-802-g62b7471ca3 (webtiles) character file. Game seed: 13875217571473924961 8 Alchemist the Trooper (level 2, 23/24 HPs) Began as a Demonspawn Cinder Acolyte on Jan 29, 2025. Was a High Priest of Ignis. Quit the game on level 1 of the Dungeon. The game lasted 00:00:15 (256 turns). Alchemist the Trooper (Demonspawn Cinder Acolyte) Turns: 256, Time: 00:00:16 Health: 23/24 AC: 2 Str: 14 XL: 2 Next: 0% Magic: 3/3 EV: 10 Int: 14 God: Ignis [*****.] Gold: 10 SH: 0 Dex: 8 Spells: 3/3 levels left rFire + . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: demonic magic 1 a: Renounce Religion, Fiery Armour, Foxfire Swarm, Rising Flame You were on level 1 of the Dungeon. You worshipped Ignis. Ignis was extremely pleased with you. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 10 gold pieces. Inventory: Armour a - a +0 robe (worn) Potions b - 2 potions of moonshine {unknown} c - a potion of mutation {unknown} d - a potion of attraction {unknown} Skills: + Level 3.1 Fighting + Level 0.8 Stealth - Level 2.7 Unarmed Combat + Level 1.3 Spellcasting - Level 2.6 Fire Magic You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 16% 2d5 13% 2 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Spells you cast may paralyse adjacent enemies. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You miss the frilled lizard. The frilled lizard closely misses you. You closely miss the frilled lizard. The frilled lizard barely misses you. You miss the frilled lizard. The frilled lizard bites you but does no damage. You barely miss the frilled lizard. The frilled lizard bites you. * * * LOW HITPOINT WARNING * * * You hit the frilled lizard. You kill the frilled lizard! You hit the rat. You kill the rat! The kobold throws a stone. The stone barely misses you. The kobold barely misses you. Things that are here: a rat corpse; a frilled lizard corpse You completely miss the kobold. The kobold is severely wounded. The kobold hits you but does no damage. You barely miss the kobold. The kobold is severely wounded. The kobold hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You hit the kobold. You kill the kobold! A bat comes into view. A bat is nearby! A bat is nearby! A bat is nearby! You barely miss the bat. The bat completely misses you. You closely miss the bat. The bat closely misses you. The bat hits you. You hit the bat. You kill the bat! You have reached level 2! Your demonic ancestry asserts itself... A menacing aura infuses your magic. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ### #.. #.######### # #.#.......#####... #.#.#####.#.....## #@#.# #.#.###### #.#.# #........+ #.#.########.##### #.#.#............. #.#.#..........### #.#.#............. #.#.#..........### #.#.#..........##. #.#.#..........#>. There were no monsters in sight! Vanquished Creatures A giant cockroach (D:1) 3 kobolds (D:1) A quokka (D:1) A bat (D:1) A frilled lizard (D:1) A rat (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Alchemist the Demonspawn Cinder Acolyte began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 2/2 256 | D:1 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 256 | D:1 | Reached XP level 2. HP: 23/24 MP: 3/3 256 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_shelter, layout_basic, hellmonk_ecumenical_altar_pennies_from_heaven Action || total ---------------------------++------- Melee: Unarmed || 31 Armour: Robe || 22 Dodge: Dodged || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 254 | 254 | 0 | 0 | 201 | 1 | 254.0 | Dungeon | 254 | 254 | 0 | 0 | 201 | 1 | 254.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 254 daAuts