Dungeon Crawl Stone Soup version 0.33-a0-800-g511808601d (webtiles) character file. Game seed: 8903748661017615822 8 Alchemist the Trooper (level 2, 8/24 HPs) Began as a Demonspawn Cinder Acolyte on Jan 28, 2025. Was a High Priest of Ignis. Quit the game on level 1 of the Dungeon. The game lasted 00:00:08 (71 turns). Alchemist the Trooper (Demonspawn Cinder Acolyte) Turns: 71, Time: 00:00:09 Health: 8/24 AC: 9 Str: 14 XL: 2 Next: 0% Magic: 4/4 EV: 10 Int: 14 God: Ignis [*****.] Gold: 14 SH: 0 Dex: 8 Spells: 3/3 levels left rFire + . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.09/turn %: no passive effects @: fiery-armoured A: demonic guardian 1 a: Renounce Religion, Fiery Armour, Foxfire Swarm, Rising Flame You were on level 1 of the Dungeon. You worshipped Ignis. Ignis was extremely pleased with you. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 14 gold pieces. Inventory: Missiles b - a throwing net (quivered) {!f} Armour a - a +0 robe (worn) Skills: + Level 3.1 Fighting + Level 0.7 Stealth - Level 2.7 Unarmed Combat + Level 1.3 Spellcasting - Level 2.6 Fire Magic You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 16% 2d5 13% 2 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations A weak demonic guardian rushes to your aid. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! A protective cloak of flame settles atop you. The jackal bites you but does no damage. The jackal is burned by your cloak of flames. You kill the jackal! The jackal closely misses you. The jackal barely misses you. The jackal closely misses you. The jackal misses you. The jackal bites you but does no damage. The jackal is burned by your cloak of flames. The jackal is heavily wounded. The jackal barely misses you. The ball python bites you but does no damage. The ball python is burned by your cloak of flames. You kill the ball python! The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal is burned by your cloak of flames. You kill the jackal! The jackal bites you but does no damage. The jackal is burned by your cloak of flames. The jackal is heavily wounded. The jackal bites you but does no damage. The jackal is burned by your cloak of flames. The jackal is heavily wounded. The jackal bites you but does no damage. The jackal is burned by your cloak of flames. You kill the jackal! The jackal bites you but does no damage. The jackal is burned by your cloak of flames. You kill the jackal! You have reached level 2! Your demonic ancestry asserts itself... You feel the presence of a demonic guardian. You see here a jackal corpse. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #....# #....# ####+## #....# #.....# #....# #.....+ ###....# ..#.....# #......# .......J+ #.....## ......w.##########......# .....hg†@...............' .....#+##############...# .... #.#.# ##. #.#.# # #...# ##### ### .... ..÷.# You could see a dart slug, an endoplasm, a jackal and a hobgoblin. Vanquished Creatures 2 ball pythons (D:1) 4 jackals (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Alchemist the Demonspawn Cinder Acolyte began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 2/2 71 | D:1 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 71 | D:1 | Reached XP level 2. HP: 8/24 MP: 4/4 71 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_wind_blow, layout_basic, serial_park_tiny_pond Action || total ---------------------------++------- Melee: Unarmed || 9 Invoke: Fiery Armour || 1 Armour: Robe || 24 Dodge: Dodged || 18 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 70 | 70 | 0 | 0 | 47 | 1 | 70.0 | Dungeon | 70 | 70 | 0 | 0 | 47 | 1 | 70.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 70 daAuts