Alchemist Level 1 of the Dungeon (0, 0, D:1) a staff of death (2, 17, D:1) a +0 robe (6, 9, D:1) a +0 ring mail (10, 29, D:1) a +0 club a goblin corpse (skeletalised by now) (13, 11, D:1) a frilled lizard corpse (skeletalised by now) (14, 40, D:1) a hobgoblin corpse (skeletalised by now) (24, -7, D:1) a rat corpse (skeletalised by now) (26, 42, D:1) a +0 dagger 2 stones (35, -2, D:1) 7 stones (48, 0, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe Level 3 of the Dungeon (0, 0, D:3) a quokka corpse (2, -4, D:3) a quokka corpse (4, -3, D:3) a quokka corpse (skeletalised by now) (4, -1, D:3) a quokka corpse (skeletalised by now) (9, 4, D:3) a scroll of amnesia a sewer (0, 0, Sewer) a +0 ring mail (2, 4, Sewer) a +0 dagger 4 stones (2, 5, Sewer) a +0 club (still there?) a curare-tipped dart (still there?) a +0 dagger (still there?) a kobold corpse (still there?) (2, 6, Sewer) a +0 short sword (still there?) 6 poisoned darts (still there?) (2, 16, Sewer) a rat corpse (2, 18, Sewer) a rat corpse (4, 0, Sewer) a potion of heal wounds (6, 18, Sewer) a rat corpse