Dungeon Crawl Stone Soup version 0.33-a0-800-g511808601d (webtiles) character file. Game seed: 1414186999981226416 8 Alchemist the Trooper (level 2, 22/24 HPs) Began as a Demonspawn Cinder Acolyte on Jan 28, 2025. Was a High Priest of Ignis. Quit the game on level 1 of the Dungeon. The game lasted 00:00:10 (105 turns). Alchemist the Trooper (Demonspawn Cinder Acolyte) Turns: 105, Time: 00:00:10 Health: 22/24 AC: 2 Str: 14 XL: 2 Next: 0% Magic: 3/3 EV: 10 Int: 14 God: Ignis [*****.] Gold: 14 SH: 0 Dex: 8 Spells: 3/3 levels left rFire + . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: foul stench 1 a: Renounce Religion, Fiery Armour, Foxfire Swarm, Rising Flame You were on level 1 of the Dungeon. You worshipped Ignis. Ignis was extremely pleased with you. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 14 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of identify {unknown} Skills: + Level 3.1 Fighting + Level 0.7 Stealth - Level 2.7 Unarmed Combat + Level 1.3 Spellcasting - Level 2.6 Fire Magic You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 16% 2d5 13% 2 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You may rarely emit foul miasma when damaged in melee. Message History No target in view! No target in view! No target in view! No target in view! A kobold comes into view. It is wielding a +0 short sword. A kobold is nearby! A kobold is nearby! A goblin comes into view. It is wielding a +0 club. The kobold throws a stone. The stone barely misses you. The goblin shouts! A rat comes into view. The kobold closely misses you. You barely miss the kobold. The kobold barely misses you. You hit the kobold. You kill the kobold! The goblin hits you with a +0 club. You hit the goblin. The goblin is severely wounded. The goblin closely misses you. You hit the goblin. You kill the goblin! The rat squeaks loudly. Things that are here: a +0 short sword; 3 stones; a kobold corpse You closely miss the rat. The rat bites you but does no damage. A bat comes into view. You hit the rat but do no damage. The rat closely misses you. You barely miss the rat. The rat closely misses you. You hit the rat but do no damage. The bat barely misses you. A goblin comes into view. It is wielding a +0 club. The rat misses you. The goblin shouts! You hit the bat. You kill the bat! The rat bites you. You have reached level 2! Your demonic ancestry asserts itself... You begin to emit a foul stench of rot and decay. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #........>.# #..........# ###..........# .............# #........).# #..).......# ######..........#### .......)#######....##### .......@# ####.##... ......^r# #........ ........# #........ ..g.....# #........ ..##..##########[....### . ##.## #...........# #...# #..##.#.....# #...# ##.#..#.....# #...####...##.....# You could see a goblin and a rat. Vanquished Creatures An endoplasm (D:1) A goblin (D:1) 2 kobolds (D:1) 2 bats (D:1) A frilled lizard (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Alchemist the Demonspawn Cinder Acolyte began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 2/2 105 | D:1 | Gained mutation: You may rarely emit foul miasma when | damaged in melee. [demonic ancestry] 105 | D:1 | Reached XP level 2. HP: 22/24 MP: 3/3 105 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: roderic_dead_forest, layout_rooms, serial_shops, shop Action || total ---------------------------++------- Melee: Unarmed || 16 Armour: Robe || 5 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 104 | 104 | 0 | 0 | 71 | 1 | 104.0 | Dungeon | 104 | 104 | 0 | 0 | 71 | 1 | 104.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 104 daAuts