Dungeon Crawl Stone Soup version 0.33-a0-800-g511808601d (webtiles) character file. Game seed: 12559286541025811691 8 Alchemist the Trooper (level 2, 1/24 HPs) Began as a Demonspawn Cinder Acolyte on Jan 28, 2025. Was a High Priest of Ignis. Quit the game on level 1 of the Dungeon. The game lasted 00:00:21 (221 turns). Alchemist the Trooper (Demonspawn Cinder Acolyte) Turns: 221, Time: 00:00:22 Health: 1/24 AC: 9 Str: 14 XL: 2 Next: 0% Magic: 3/3 EV: 10 Int: 14 God: Ignis [*****.] Gold: 5 SH: 0 Dex: 8 Spells: 3/3 levels left rFire + . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: fiery-armoured A: demonic magic 1 a: Renounce Religion, Fiery Armour, Foxfire Swarm, Rising Flame You were on level 1 of the Dungeon. You worshipped Ignis. Ignis was extremely pleased with you. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 5 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of identify {unknown} Skills: + Level 3.1 Fighting + Level 0.8 Stealth - Level 2.7 Unarmed Combat + Level 1.3 Spellcasting - Level 2.6 Fire Magic You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 16% 2d5 13% 2 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Spells you cast may paralyse adjacent enemies. Message History The jackal is heavily wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * You barely miss the jackal. The jackal is heavily wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal. The jackal is almost dead. The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * You barely miss the jackal. The jackal is almost dead. The jackal closely misses you. A protective cloak of flame settles atop you. The jackal barely misses you. The jackal completely misses you. You hit the jackal. You kill the jackal! You hit the endoplasm. The endoplasm is lightly wounded. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You hit the endoplasm. Your off-hand punch misses the endoplasm. The endoplasm is moderately wounded. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You barely miss the endoplasm. The endoplasm is moderately wounded. The endoplasm hits you but does no damage. The endoplasm is burned by your cloak of flames. You kill the endoplasm! You have reached level 2! Your demonic ancestry asserts itself... A menacing aura infuses your magic. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .ß:## .# ## .⌠. #.# .. #.##..# #.#. ##....# .....#....## #.....## ####.## #.# #@# #.######.# #........# #.######.#### ####.#..# #....#..# #..# #.####..# #..# #.#.##..# #..# #.#.##..# There were no monsters in sight! Vanquished Creatures A bat (D:1) An endoplasm (D:1) A giant cockroach (D:1) A hobgoblin (D:1) A jackal (D:1) A kobold (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Alchemist the Demonspawn Cinder Acolyte began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 2/2 221 | D:1 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 221 | D:1 | Reached XP level 2. HP: 1/24 MP: 3/3 221 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: giann_wishing_wells, layout_basic, feat_on_display, minmay_hexomino_u4 Action || total ---------------------------++------- Melee: Unarmed || 31 Punch || 1 Invoke: Fiery Armour || 1 Stab: Sleeping || 1 Armour: Robe || 21 Dodge: Dodged || 17 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 219 | 219 | 0 | 0 | 165 | 1 | 219.0 | Dungeon | 219 | 219 | 0 | 0 | 165 | 1 | 219.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 219 daAuts